;abbreviation    = recurs,notif,  root,        add,    ext,          description
$local_root$            = false, true,  \
$server_root$           = false, false, \
$server_data_root$      = false, false, rawdata\
$game_data$             = false, true,  gamedata\
$local_game_data$       = false, true,  gamedata\
$game_ai$               = true,  false, $game_data$,        ai\
$game_spawn$            = true,  false, $game_data$,        spawns\
$game_levels$           = true,  false, $game_data$,        levels\
$game_meshes$           = true,  true,  $game_data$,        meshes\,       *.ogf;*.omf,        Game Object files
$game_anims$            = true,  true,  $game_data$,        anims\,        *.anm;*.anms,        Animation files
$game_dm$               = true,  true,  $game_data$,        meshes\,       *.dm,          Detail Model files
$game_shaders$          = true,  true,  $game_data$,        shaders\
$game_sounds$           = true,  true,  $game_data$,        sounds\
$game_textures$         = true,  true,  $game_data$,        textures\
$game_saves$            = true,  false, savedgames\
$game_config$           = true,  false, $game_data$,        config\
$level$                 = false, false, $game_levels$
$game_scripts$          = true,  false, $game_data$,        scripts\,      *.script,                      Game script files
$logs$                  = true,  false, logs\
$screenshots$           = true,  false, screenshots\
$textures$              = true,  true,  $server_data_root$, textures\