;abbreviation               = recurs,notif,  root,                        add,            ext,                  description
$local_root$                = false, false, \
$server_data_root$          = false, false, rawdata\
$server_backup$             = true,  false, $server_data_root$,     backup\
$game_data$                 = false, true,  gamedata\
$game_spawn$                = true,  false, $game_data$,            spawns\
$game_levels$               = true,  false, $game_data$,            levels\
$game_meshes$               = true,  true,  $game_data$,            meshes\,         *.ogf;*.omf,         Game Object files
$game_anims$                = true,  true,  $game_data$,            anims\,          *.anm;*.anms,         Animation files
$game_dm$                   = true,  true,  $game_data$,            meshes\,         *.dm,                  Detail Model files
$game_shaders$              = true,  true,  $game_data$,            shaders\
$game_sounds$               = true,  true,  $game_data$,            sounds\
$game_textures$             = true,  true,  $game_data$,            textures\
$game_scripts$              = true,  false, $game_data$,            scripts\,        *.script,       Game script files
$game_config$               = true,  false, $game_data$,            config\
$level$                     = false, false, $game_levels$
$logs$                      = true,  false, logs\,                  ,                *.err,          Log files
$screenshots$               = true,  false, screenshots\
$sounds$                    = true,  true,  $server_data_root$,     sounds\,         *.wav,          Wave files
$textures$                  = true,  true,  $server_data_root$,     textures\
$objects$                   = true,  true,  $server_data_root$,     objects\,        *.object;*.lwo, XRay objects
$clips$                     = true,  true,  $server_data_root$,     objects\,        *.clip,         Object clips
$maps$                      = true,  true,  maps\ ;,         *.level,        XRay levels
$groups$                    = true,  true,  $server_data_root$,     groups\,         *.group,        XRay groups
$temp$                      = true,  false, temp\
$import$                    = true,  true,  import\,                                 *.object;*.lwo;*.txt;*.xr;*.wav;*.obj;*.ltx;*.cpp,    Files
$detail_objects$            = true,  true,  $import$,               ,                *.dti,          Detail indices
$omotion$                   = true,  true,  $import$,               ,                *.anm,          Object animation files
$omotions$                  = true,  true,  $import$,               ,                *.anms,         Object animation list files
$smotion$                   = true,  true,  $import$,               ,                *.skl;*.skls,   Skeleton motion files
$sbones$                    = true,  true,  $import$,               ,                *.bones,               Skeleton bone data files
$game_saves$                = false, true,  savedgames\