[zone_mine_thermal]:zone_base
GroupControlSection	= spawn_group_zone
$spawn 			= "zones\base\mine_thermal"
$def_sphere = 1.5
$prefetch 		= 16
class			= ZS_MBALD
hit_impulse_scale	= 0.0
effective_radius	= 1.0
sound			= zone_mosquito_bald
postprocess		= postprocess_thermal_mine

ef_anomaly_type			= 1
ef_weapon_type			= 13

artefacts		=
BirthProbability = 0.0

;----------- Anomaly settings -----------------------
max_start_power		= 1.00
attenuation			= 1
period				= 1

idle_particles		= static\buble_distort
blowout_particles	= static\zharka_static

hit_small_particles			= damage_fx\burn_creatures
hit_big_particles			= damage_fx\burn_creatures00
idle_small_particles		= damage_fx\burn_creatures
idle_big_particles			= damage_fx\burn_creatures00

idle_particles_dont_stop	= true;

idle_sound			= anomaly\fire_idle
blowout_sound		= anomaly\zhar_blow
hit_sound			= ambient\zhar
entrance_sound		= ambient\zhar

hit_type			= burn

disable_time		= 10000
disable_time_small	= -1
disable_idle_time	= 50000

ignore_nonalive		= false
ignore_small		= false
ignore_artefacts	= true

blowout_light		= on
light_color		    = 1.9,1.6,1.3
light_range		    = 9.0
light_time 		    = 10
light_height		= 2


idle_light			= off
idle_light_range	= 8.0
idle_light_range_delta = 0.2
idle_light_anim		= koster_01
idle_light_height	= 0.70

awaking_time		= 100
blowout_time		= 8000
accamulate_time		= 1000

visible_by_detector = off

blowout_wind		= off

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;?i?aaiea a?oaoaeoia ai a?aiy n?aaaouaaiey
spawn_blowout_artefacts = off

shape_transp_color		= 255, 0, 0, 60
shape_edge_color		= 32, 32, 32, 255


[zone_mine_thermal_weak]:zone_mine_thermal
$spawn 			= "zones\mine_thermal_weak"

;----------- Anomaly settings -----------------------
max_start_power		= 0.45
attenuation			= 1
period				= 1


[zone_mine_thermal_average]:zone_mine_thermal
$spawn 			= "zones\mine_thermal_average"

;----------- Anomaly settings -----------------------
max_start_power		= 0.65
attenuation			= 1
period				= 1


[zone_mine_thermal_strong]:zone_mine_thermal
$spawn 			= "zones\mine_thermal_strong"

;----------- Anomaly settings -----------------------
max_start_power		= 0.85
attenuation			= 1
period				= 1


[zone_mine_thermal_firetube]:zone_mine_thermal
$spawn 			= "zones\mine_thermal_firetube"

;----------- Anomaly settings -----------------------
max_start_power		= 0.95
attenuation			= 1
period				= 1

idle_particles			= static\fire_tube
blowout_particles		= 

hit_small_particles		= damage_fx\burn_creatures
hit_big_particles		= damage_fx\burn_creatures00
idle_small_particles		= damage_fx\burn_creatures
idle_big_particles		= damage_fx\burn_creatures00

idle_particles_dont_stop	= true;

idle_sound			= ambient\fire2
blowout_sound			= anomaly\zhar_blow
hit_sound			= ambient\zhar
entrance_sound			= ambient\zhar
