[default_duty]:stalker
$spawn        = "respawn\default_dolg"
character_profile = default_dolg

[default_freedom]:stalker
$spawn        = "respawn\default_freedom"
character_profile = default_freedom

[default_bandit]:stalker
$spawn        = "respawn\default_bandit"
character_profile = sim_default_bandit_0

[default_stalker]:stalker
$spawn        = "respawn\default_stalker"
character_profile = sim_default_duty_0

[stalker_regular]:stalker
$spawn        = "respawn\dolg_regular"
character_profile = default


;****************************************************************
; Simulation
;****************************************************************

;****************************************************************
; duty
;****************************************************************

[sim_default_duty_0]:stalker
$spawn                     = "respawn\sim_default_duty_0"
character_profile     = sim_default_duty_0
spec_rank = novice
community = dolg

[sim_default_duty_1]:stalker
$spawn                     = "respawn\sim_default_duty_1"
character_profile     = sim_default_duty_1
spec_rank = regular
community = dolg

[sim_default_duty_2]:stalker
$spawn                     = "respawn\sim_default_duty_2"
character_profile     = sim_default_duty_2
spec_rank = experienced
community = dolg

[sim_default_duty_3]:stalker
$spawn                     = "respawn\sim_default_duty_3"
character_profile     = sim_default_duty_3
spec_rank = veteran
community = dolg

[sim_default_duty_4]:stalker
$spawn                     = "respawn\sim_default_duty_4"
character_profile     = sim_default_duty_4
spec_rank = master
community = dolg

;***** sim monolith *****
[sim_default_monolith_0]:stalker
$spawn                     = "respawn\sim_default_monolith_0"
character_profile     = sim_default_monolith_0
spec_rank = novice
community = monolith

[sim_default_monolith_1]:stalker
$spawn                     = "respawn\sim_default_monolith_1"
character_profile     = sim_default_monolith_1
spec_rank = regular
community = monolith

[sim_default_monolith_2]:stalker
$spawn                     = "respawn\sim_default_monolith_2"
character_profile     = sim_default_monolith_2
spec_rank = experienced
community = monolith

[sim_default_monolith_3]:stalker
$spawn                     = "respawn\sim_default_monolith_3"
character_profile     = sim_default_monolith_3
spec_rank = veteran
community = monolith

[sim_default_monolith_4]:stalker
$spawn                     = "respawn\sim_default_monolith_4"
character_profile     = sim_default_monolith_4
spec_rank = master
community = monolith

;***** sim freedom *****

[sim_default_freedom_0]:stalker
$spawn                     = "respawn\sim_default_freedom_0"
character_profile     = sim_default_freedom_0
spec_rank = novice
community = freedom

[sim_default_freedom_1]:stalker
$spawn                     = "respawn\sim_default_freedom_1"
character_profile     = sim_default_freedom_1
spec_rank = regular
community = freedom

[sim_default_freedom_2]:stalker
$spawn                     = "respawn\sim_default_freedom_2"
character_profile     = sim_default_freedom_2
spec_rank = experienced
community = freedom

[sim_default_freedom_3]:stalker
$spawn                     = "respawn\sim_default_freedom_3"
character_profile     = sim_default_freedom_3
spec_rank = veteran
community = freedom

[sim_default_freedom_4]:stalker
$spawn                     = "respawn\sim_default_freedom_4"
character_profile     = sim_default_freedom_4
spec_rank = master
community = freedom

;***** sim bandit *****

[sim_default_bandit_0]:stalker
$spawn                     = "respawn\sim_default_bandit_0"
character_profile     = sim_default_bandit_0
spec_rank = novice
community = bandit

[sim_default_bandit_1]:stalker
$spawn                     = "respawn\sim_default_bandit_1"
character_profile     = sim_default_bandit_1
spec_rank = regular
community = bandit

[sim_default_bandit_2]:stalker
$spawn                     = "respawn\sim_default_bandit_2"
character_profile     = sim_default_bandit_2
spec_rank = experienced
community = bandit

[sim_default_bandit_3]:stalker
$spawn                     = "respawn\sim_default_bandit_3"
character_profile     = sim_default_bandit_3
spec_rank = veteran
community = bandit

[sim_default_bandit_4]:stalker
$spawn                     = "respawn\sim_default_bandit_4"
character_profile     = sim_default_bandit_4
spec_rank = master
community = bandit

;***** sim bandit *****

[sim_default_renegade_0]:stalker
$spawn                     = "respawn\sim_default_renegade_0"
character_profile     = sim_default_renegade_0
spec_rank = novice
community = renegade

[sim_default_renegade_1]:stalker
$spawn                     = "respawn\sim_default_renegade_1"
character_profile     = sim_default_renegade_1
spec_rank = regular
community = renegade

[sim_default_renegade_2]:stalker
$spawn                     = "respawn\sim_default_renegade_2"
character_profile     = sim_default_renegade_2
spec_rank = experienced
community = renegade

;***** sim csky *****

[sim_default_csky_0]:stalker
$spawn                     = "respawn\sim_default_csky_0"
character_profile     = sim_default_csky_0
spec_rank = novice
community = csky

[sim_default_csky_1]:stalker
$spawn                     = "respawn\sim_default_csky_1"
character_profile     = sim_default_csky_1
spec_rank = regular
community = csky

[sim_default_csky_2]:stalker
$spawn                     = "respawn\sim_default_csky_2"
character_profile     = sim_default_csky_2
spec_rank = experienced
community = csky

[sim_default_csky_3]:stalker
$spawn                     = "respawn\sim_default_csky_3"
character_profile     = sim_default_csky_3
spec_rank = veteran
community = csky

[sim_default_csky_4]:stalker
$spawn                     = "respawn\sim_default_csky_4"
character_profile     = sim_default_csky_4
spec_rank = master
community = csky

;***** sim stalker *****

[sim_default_stalker_0]:stalker
$spawn                     = "respawn\sim_default_stalker_0"
character_profile     = sim_default_stalker_0
spec_rank = novice
community = stalker

[sim_default_stalker_1]:stalker
$spawn                     = "respawn\sim_default_stalker_1"
character_profile     = sim_default_stalker_1
spec_rank = regular
community = stalker

[sim_default_stalker_2]:stalker
$spawn                     = "respawn\sim_default_stalker_2"
character_profile     = sim_default_stalker_2
spec_rank = experienced
community = stalker

[sim_default_stalker_3]:stalker
$spawn                     = "respawn\sim_default_stalker_3"
character_profile     = sim_default_stalker_3
spec_rank = veteran
community = stalker

[sim_default_stalker_4]:stalker
$spawn                     = "respawn\sim_default_stalker_4"
character_profile     = sim_default_stalker_4
spec_rank = master
community = stalker

;***** military *****

[sim_default_military_0]:stalker
$spawn                     = "respawn\sim_default_military_0"
character_profile     = sim_default_military_0
spec_rank = novice
community = military

[sim_default_military_1]:stalker
$spawn                     = "respawn\sim_default_military_1"
character_profile     = sim_default_military_1
spec_rank = regular
community = military

[sim_default_military_2]:stalker
$spawn                     = "respawn\sim_default_military_2"
character_profile     = sim_default_military_2
spec_rank = experienced
community = military

[sim_default_military_3]:stalker
$spawn                     = "respawn\sim_default_military_3"
character_profile     = sim_default_military_3
spec_rank = veteran
community = military

[sim_default_military_3_sniper]:stalker
$spawn                     = "respawn\sim_default_military_3_sniper"
character_profile     = sim_default_military_3_sniper
spec_rank = veteran
community = military

[sim_default_military_4]:stalker
$spawn                     = "respawn\sim_default_military_4"
character_profile     = sim_default_military_4
spec_rank = master
community = military

;***** sim merc *****

[sim_default_killer_0]:stalker
$spawn                     = "respawn\sim_default_killer_0"
character_profile     = sim_default_killer_0
spec_rank = novice
community = killer

[sim_default_killer_1]:stalker
$spawn                     = "respawn\sim_default_killer_1"
character_profile     = sim_default_killer_1
spec_rank = novice
community = killer

[sim_default_killer_2]:stalker
$spawn                     = "respawn\sim_default_killer_2"
character_profile     = sim_default_killer_2
spec_rank = novice
community = killer

[sim_default_killer_3]:stalker
$spawn                     = "respawn\sim_default_killer_3"
character_profile     = sim_default_killer_3
spec_rank = novice
community = killer

[sim_default_killer_4]:stalker
$spawn                     = "respawn\sim_default_killer_4"
character_profile     = sim_default_killer_4
spec_rank = novice
community = killer

;***** sim digger *****

[sim_default_digger_0]:stalker
$spawn                     = "respawn\sim_default_digger_0"
character_profile     = sim_default_digger_0
spec_rank = novice
community = stalker

[sim_default_digger_1]:stalker
$spawn                     = "respawn\sim_default_digger_1"
character_profile     = sim_default_digger_1
spec_rank = regular
community = stalker

[sim_default_digger_2]:stalker
$spawn                     = "respawn\sim_default_digger_2"
character_profile     = sim_default_digger_2
spec_rank = experienced
community = stalker

[sim_default_digger_3]:stalker
$spawn                     = "respawn\sim_default_digger_3"
character_profile     = sim_default_digger_3
spec_rank = veteran
community = stalker

[sim_default_digger_4]:stalker
$spawn                     = "respawn\sim_default_digger_4"
character_profile     = sim_default_digger_4
spec_rank = master
community = stalker

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;   профили для арены               ;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[arena_first_battle_stalker_1]:stalker
$spawn                     = "respawn\sim_default_killer_arena_1"
character_profile     = arena_first_battle_stalker
spec_rank = novice
community = arena_enemy
custom_data = scripts\arena\arena_first_battle_stalker_1.ltx

[arena_first_battle_ally_stalker_1]:stalker
$spawn                     = "respawn\sim_default_ally_arena_1"
character_profile     = sim_default_csky_0
spec_rank = novice
community = csky
custom_data = scripts\arena\arena_ally_stalker_1.ltx

[arena_second_battle_stalker_1]:stalker
$spawn                     = "respawn\sim_default_killer_arena_5"
character_profile     = arena_second_battle_stalker
spec_rank = novice
community = arena_enemy
custom_data = scripts\arena\arena_second_battle_stalker_1.ltx

[arena_second_battle_stalker_1_boss]:stalker
$spawn                     = "respawn\sim_default_killer_arena_5b"
character_profile     = arena_second_battle_stalker_boss
spec_rank = novice
community = arena_enemy
custom_data = scripts\arena\arena_second_battle_stalker_1.ltx

[arena_third_battle_stalker_1]:stalker
$spawn                     = "respawn\sim_default_killer_arena_grenades"
character_profile     = arena_third_battle_stalker
spec_rank = novice
community = arena_enemy
custom_data = scripts\arena\arena_second_battle_stalker_1.ltx

[arena_third_battle_stalker_1_boss]:stalker
$spawn                     = "respawn\sim_default_killer_arena_grenadesb"
character_profile     = arena_third_battle_stalker_boss
spec_rank = novice
community = arena_enemy
custom_data = scripts\arena\arena_second_battle_stalker_1.ltx


[arena_fourth_battle_stalker_1]:stalker
$spawn                     = "respawn\sim_default_killer_arena_grenades1"
character_profile     = arena_fourth_battle_stalker
spec_rank = novice
community = arena_enemy
custom_data = scripts\arena\arena_fifth_battle_stalker_1.ltx

[arena_fourth_battle_stalker_2]:stalker
$spawn                     = "respawn\sim_default_killer_arena_grenades2"
character_profile     = arena_fourth_battle_stalker
spec_rank = novice
community = arena_enemy
custom_data = scripts\arena\arena_fifth_battle_stalker_2.ltx

[arena_fourth_battle_stalker_3]:stalker
$spawn                     = "respawn\sim_default_killer_arena_grenades3"
character_profile     = arena_fourth_battle_stalker
spec_rank = novice
community = arena_enemy
custom_data = scripts\arena\arena_fifth_battle_stalker_3.ltx

[arena_fourth_battle_stalker_4]:stalker
$spawn                     = "respawn\sim_default_killer_arena_grenades4"
character_profile     = arena_fourth_battle_stalker
spec_rank = novice
community = arena_enemy
custom_data = scripts\arena\arena_fifth_battle_stalker_4.ltx

[arena_fourth_battle_stalker_5]:stalker
$spawn                     = "respawn\sim_default_killer_arena_grenades5"
character_profile     = arena_fourth_battle_stalker
spec_rank = novice
community = arena_enemy
custom_data = scripts\arena\arena_fifth_battle_stalker_5.ltx


[arena_survival_spawn]:stalker
$spawn                     = "respawn\sim_default_killer_arena_2"
character_profile     = arena_fifth_battle_stalker
spec_rank = novice
community = arena_enemy
custom_data = scripts\arena\arena_first_battle_stalker_2.ltx

[arena_survival_spawn1]:stalker
$spawn                     = "respawn\sim_default_killer_arena_3"
character_profile     = arena_fifth_battle_stalker
spec_rank = novice
community = arena_enemy
custom_data = scripts\arena\arena_first_battle_stalker_3.ltx

[arena_survival_spawn2]:stalker
$spawn                     = "respawn\sim_default_killer_arena_4"
character_profile     = arena_fifth_battle_stalker
spec_rank = novice
community = arena_enemy
custom_data = scripts\arena\arena_first_battle_stalker_4.ltx

[pl_test_sect]:stalker
$spawn                     = "respawn\sim_default_test_pl"
character_profile     = sim_default_csky_0
spec_rank = novice
community = csky
custom_data = scripts\test_logic.ltx

[pl_test_sect1]:stalker
$spawn                     = "respawn\sim_default_test_pl_enemy"
character_profile     = sim_default_bandit_0
spec_rank = novice
community = bandit
custom_data = scripts\test_logic.ltx
