<?xml version="1.0" encoding="windows-1251" ?>
<game_dialogs>
    <dialog id="hello_mil_killer">
        <phrase_list>
            <phrase id="6676">
                <text>hello_mil_killer_6676</text>
                <give_info>mil_merc_talked_f1_f2_wt1_ct1</give_info>
            </phrase>
            <phrase id="5555556">
                <text>hello_mil_killer_5555556</text>
                <action>dialogs.break_dialog</action>
                <give_info>mil_merc_talked_i_hate_freedom</give_info>
                <give_info>mil_merc_talked_f1_f2_wt1</give_info>
            </phrase>
            <phrase id="1111">
                <text>hello_mil_killer_1111</text>
                <next>11111</next>
            </phrase>
            <phrase id="66">
                <text>hello_mil_killer_66</text>
                <next>666</next>
                <next>667</next>
            </phrase>
            <phrase id="666">
                <text>hello_mil_killer_666</text>
                <dont_has_info>mil_actor_go_to_limansk</dont_has_info>
            </phrase>
            <phrase id="667">
                <text>hello_mil_killer_667</text>
                <has_info>mil_actor_go_to_limansk</has_info>
                <next>6676</next>
            </phrase>
            <phrase id="2">
                <text />
                <dont_has_info>forester_telled_coordinates</dont_has_info>
                <has_info>mil_merc_talked</has_info>
                <next>22</next>
            </phrase>
            <phrase id="4">
                <text />
                <dont_has_info>forester_telled_coordinates</dont_has_info>
                <has_info>mil_merc_talked_f1_wt1</has_info>
                <next>44</next>
            </phrase>
            <phrase id="5555">
                <text>hello_mil_killer_5555</text>
                <next>55555</next>
            </phrase>
            <phrase id="55555">
                <text>hello_mil_killer_55555</text>
                <next>555555</next>
            </phrase>
            <phrase id="5555555">
                <text>hello_mil_killer_5555555</text>
                <precondition>dialogs.actor_not_in_freedom</precondition>
                <give_info>mil_merc_talked_f1_f2_wt1</give_info>
                <next>55555555</next>
            </phrase>
            <phrase id="555555">
                <text>hello_mil_killer_555555</text>
                <next>5555555</next>
                <next>5555556</next>
            </phrase>
            <phrase id="55555555">
                <text>hello_mil_killer_55555555</text>
            </phrase>
            <phrase id="6">
                <text />
                <dont_has_info>mil_merc_talked_f1_f2_wt1_ct1</dont_has_info>
                <has_info>mil_merc_talked_f1_f2_wt1</has_info>
                <next>66</next>
            </phrase>
            <phrase id="11111112">
                <text>hello_mil_killer_11111112</text>
                <action>dialogs.break_dialog</action>
                <dont_has_info>forester_telled_coordinates</dont_has_info>
                <give_info>mil_merc_talked</give_info>
                <has_info>mil_bs_dead</has_info>
            </phrase>
            <phrase id="11">
                <text>hello_mil_killer_11</text>
                <next>111</next>
            </phrase>
            <phrase id="111">
                <text>hello_mil_killer_111</text>
                <next>1111</next>
            </phrase>
            <phrase id="11111">
                <text>hello_mil_killer_11111</text>
                <next>111111</next>
            </phrase>
            <phrase id="111111">
                <text>hello_mil_killer_111111</text>
                <next>1111111</next>
                <next>11111112</next>
                <next>11111113</next>
            </phrase>
            <phrase id="1">
                <text />
                <dont_has_info>mil_merc_talked</dont_has_info>
                <dont_has_info>mil_merc_talked_f1_f2_wt1</dont_has_info>
                <next>11</next>
            </phrase>
            <phrase id="5">
                <text />
                <dont_has_info>mil_merc_talked_f1_f2_wt1</dont_has_info>
                <has_info>forester_telled_coordinates</has_info>
                <has_info>mil_merc_talked</has_info>
                <next>55</next>
            </phrase>
            <phrase id="55">
                <text>hello_mil_killer_55</text>
                <next>555</next>
            </phrase>
            <phrase id="555">
                <text>hello_mil_killer_555</text>
                <next>5555</next>
            </phrase>
            <phrase id="11111113">
                <text>hello_mil_killer_11111113</text>
                <give_info>mil_merc_talked</give_info>
                <has_info>forester_telled_coordinates</has_info>
                <next>55</next>
            </phrase>
            <phrase id="1111111">
                <text>hello_mil_killer_1111111</text>
                <action>dialogs.break_dialog</action>
                <dont_has_info>mil_bs_dead</dont_has_info>
                <dont_has_info>forester_telled_coordinates</dont_has_info>
                <give_info>mil_merc_talked</give_info>
            </phrase>
            <phrase id="0">
                <text />
                <next>1</next>
                <next>2</next>
                <next>4</next>
                <next>5</next>
                <next>6</next>
                <next>7</next>
            </phrase>
            <phrase id="44">
                <text>hello_mil_killer_44</text>
                <next>444</next>
            </phrase>
            <phrase id="444">
                <text>hello_mil_killer_444</text>
            </phrase>
            <phrase id="22">
                <text>hello_mil_killer_22</text>
                <next>222</next>
            </phrase>
            <phrase id="222">
                <text>hello_mil_killer_222</text>
            </phrase>
            <phrase id="7">
                <text />
                <has_info>mil_merc_talked_f1_f2_wt1_ct1</has_info>
                <next>77</next>
            </phrase>
            <phrase id="77">
                <text>hello_mil_killer_77</text>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="hello_mil_freedom">
        <phrase_list>
            <phrase id="22">
                <text>hello_mil_freedom_22</text>
                <next>222</next>
            </phrase>
            <phrase id="11">
                <text>hello_mil_freedom_11</text>
                <next>111</next>
            </phrase>
            <phrase id="3">
                <text>hello_mil_freedom_3</text>
                <next>333</next>
            </phrase>
            <phrase id="333">
                <text>hello_mil_freedom_333</text>
                <next>44</next>
            </phrase>
            <phrase id="77">
                <text>hello_mil_freedom_77</text>
                <next>777</next>
            </phrase>
            <phrase id="44">
                <text>hello_mil_freedom_44</text>
                <action>dialogs.break_dialog</action>
                <give_info>mil_actor_bridge</give_info>
            </phrase>
            <phrase id="555">
                <text>hello_mil_freedom_555</text>
            </phrase>
            <phrase id="777">
                <text>hello_mil_freedom_777</text>
            </phrase>
            <phrase id="5">
                <text></text>
                <has_info>mil_actor_bridge</has_info>
                <next>55</next>
            </phrase>
            <phrase id="55">
                <text>hello_mil_freedom_55</text>
                <next>555</next>
            </phrase>
            <phrase id="7">
                <text></text>
                <dont_has_info>mil_start_after_red_forest</dont_has_info>
                <has_info>mil_f0_t1</has_info>
                <next>77</next>
            </phrase>
            <phrase id="6">
                <text></text>
                <dont_has_info>mil_f0_t1</dont_has_info>
                <dont_has_info>mil_start_after_red_forest</dont_has_info>
                <next>66</next>
            </phrase>
            <phrase id="66">
                <text>hello_mil_freedom_66</text>
                <next>666</next>
            </phrase>
            <phrase id="666">
                <text>hello_mil_freedom_666</text>
                <next>6666</next>
            </phrase>
            <phrase id="6666">
                <text>hello_mil_freedom_6666</text>
                <give_info>mil_f0_t1</give_info>
            </phrase>
            <phrase id="222">
                <text>hello_mil_freedom_222</text>
                <next>3</next>
            </phrase>
            <phrase id="0">
                <text></text>
                <next>1</next>
                <next>5</next>
                <next>6</next>
                <next>7</next>
            </phrase>
            <phrase id="1">
                <text></text>
                <dont_has_info>mil_actor_bridge</dont_has_info>
                <dont_has_info>mil_merc_talked</dont_has_info>
                <has_info>mil_start_after_red_forest</has_info>
                <next>11</next>
            </phrase>
            <phrase id="111">
                <text>hello_mil_freedom_111</text>
                <next>2</next>
            </phrase>
            <phrase id="2">
                <text>hello_mil_freedom_2</text>
                <next>22</next>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="mil_killer_about_around">
        <precondition>dialog_manager.precondition_is_phrase_disabled</precondition>
        <phrase_list>
            <phrase id="1">
                <text>mil_killer_about_around_1</text>
            </phrase>
            <phrase id="0">
                <text>mil_killer_about_around_0</text>
                <action>dialog_manager.action_disable_phrase</action>
                <next>1</next>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="mil_killer_about_last_time">
        <precondition>dialog_manager.precondition_is_phrase_disabled</precondition>
        <phrase_list>
            <phrase id="1">
                <text>mil_killer_about_last_time_1</text>
            </phrase>
            <phrase id="0">
                <text>mil_killer_about_last_time_0</text>
                <action>dialog_manager.action_disable_phrase</action>
                <next>1</next>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="mil_killer_about_what_is_you_doing">
        <precondition>dialog_manager.precondition_is_phrase_disabled</precondition>
        <phrase_list>
            <phrase id="1">
                <text>mil_killer_about_what_is_you_doing_1</text>
            </phrase>
            <phrase id="0">
                <text>mil_killer_about_what_is_you_doing_0</text>
                <action>dialog_manager.action_disable_phrase</action>
                <next>1</next>
            </phrase>
        </phrase_list>
    </dialog>
</game_dialogs>
