[logic]
active = sr_idle

[sr_idle]
on_info = {+start_surge !actor_in_zone(yan_space_restrictor_no_weapon_actor_base_cut2)} sr_psy_antenna@surge
on_info2 = {+yan_start_monologa_cut6} sr_idle@stop

[sr_psy_antenna@surge]
eff_intensity = 200
hit_intensity = 1
on_game_timer = 150 | sr_idle
on_info = {=actor_in_zone(yan_space_restrictor_no_weapon_actor_base_cut2)} sr_idle
on_info2 = {+yan_start_monologa_cut6} sr_idle@stop

[sr_idle@stop]