[logic]
active = sr_idle@line_0

[sr_idle@line_0]
on_info = {=actor_in_zone(agru_snork_spawn_1_zone) +agr_actor_inside_10} sr_idle@line_2 %=play_sound(agru_snorks) =spawn_object(agru_snork_1:agru_snork_spawn_1:0)%

;[sr_idle@line_1]
;on_actor_in_zone = agru_snork_spawn_2_zone | sr_idle@line_2 %=play_sound(agru_snorks) =spawn_object(agru_snork_2:agru_snork_spawn_2:0)%

[sr_idle@line_2]
on_actor_in_zone = agru_snork_spawn_3_zone | sr_idle@line_4 %=play_sound(agru_snorks) =spawn_object(agru_snork_3:agru_snork_spawn_3:0)%

;[sr_idle@line_3]
;on_actor_in_zone = agru_snork_spawn_4_zone | sr_idle@line_4 %=play_sound(agru_snorks) =spawn_object(agru_snork_4:agru_snork_spawn_4:0)%

[sr_idle@line_4]
on_actor_in_zone = agru_snork_spawn_5_zone | sr_idle@line_5 %=play_sound(agru_snorks) =spawn_object(agru_snork_5:agru_snork_spawn_5:0)%

[sr_idle@line_5]
on_actor_in_zone = agru_snork_spawn_6_zone | sr_idle@line_8 %=play_sound(agru_snorks) =spawn_object(agru_snork_6:agru_snork_spawn_6:0)%

;[sr_idle@line_6]
;on_actor_in_zone = agru_snork_spawn_7_8_zone | sr_idle@line_8 %=play_sound(agru_snorks) =spawn_object(agru_snork_7:agru_snork_spawn_7:0)%

[sr_idle@line_8]
on_actor_in_zone = agru_snork_spawn_9_zone | sr_idle@line_9 %=play_sound(agru_snorks) =spawn_object(agru_snork_9:agru_snork_spawn_9:0)%

[sr_idle@line_9]
