[logic]
active = walker
on_death = death
trade = misc\trade\trade_secret_trader_agr_stalker.ltx

[walker]
path_walk = agr_stalker_secret_trader_walk
path_look = agr_stalker_secret_trader_look
combat_ignore_cond = always
out_restr = agr_restr_secret_trader
meet = meet

[death]
on_info = %+agr_stalker_secret_trader_dead%

[meet]
meet_state 		= 3|nil@nil
sound_start 	= agr_secret_trader_meet
sound_stop 		= agr_secret_trader_meet_bye
quest_npc = true
