[logic]
active = sr_idle

[sr_idle]
on_info = {+val_strike_antenna_two_captured} sr_idle@2 %=clear_smart_terrain(val_smart_terrain_1_2)%

[sr_idle@2]
on_game_timer = 20 | sr_idle@3

[sr_idle@3]
on_info = nil %=create_squad(val_smart_terrain_1_2_killer:val_smart_terrain_1_2) +val_spawn_freedom_to_killer_base%