[logic]
active = sr_idle

[sr_idle]
;on_info = {+red_bloodsucker_off} sr_idle@wait
;on_actor_inside = sr_idle@2 %=play_sound(red_bloodsucker_growl)%

[sr_idle@2]
on_info = {+red_bloodsucker_off} sr_idle@wait
on_actor_outside = sr_idle@wait2

[sr_idle@wait2]
on_info = {+red_bloodsucker_off} sr_idle@wait
on_game_timer = 300 | sr_idle

[sr_idle@wait]
on_game_timer = 10000 | sr_idle %-red_bloodsucker_off%
