[logic]
active = sr_idle@line_0

[sr_idle@line_0]
on_info = {=actor_in_zone(agru_danger_zone) +agru_open_story_door} sr_idle@line_1

[sr_idle@line_1]
on_info = {+agru_leader_dolg_task_complete} sr_idle@line_3
on_info2 = %=play_sound(agru_sound_rock) =run_cam_effector(kat_heli_down)% sr_idle@line_2

[sr_idle@line_2]
on_game_timer = 35 | sr_idle@line_1

[sr_idle@line_3]
on_info = {+agru_teleport_complete} sr_idle@end
on_info2 = %=play_sound(agru_sound_rock) =run_cam_effector(kat_heli_down)% sr_idle@line_4

[sr_idle@line_4]
on_game_timer = 5 | sr_idle@line_3
on_info = {+agru_teleport_complete} sr_idle@end

[sr_idle@end]