[all_zone_detector]
actor_radia_factor  = 0.5      ; не используется

zone_class_1		= zone_radioactive
zone_sound_1_		= detectors\geiger_1
zone_sound_1_1		= detectors\geiger_2
zone_sound_1_2		= detectors\geiger_3
zone_sound_1_3		= detectors\geiger_4
zone_sound_1_4		= detectors\geiger_5
zone_sound_1_5		= detectors\geiger_6
zone_sound_1_6		= detectors\geiger_1
zone_sound_1_7		= detectors\geiger_1
zone_sound_1_8		= detectors\geiger_1
zone_freq_1			= 0.01, 2

;--only beeper
zone_class_2		= zone_mine_gravitational_average ;ZS_GALAN/strike
zone_sound_2_		= detectors\DA-2_beep1
zone_freq_2			= 0.05, 2

zone_class_3		= zone_mine_gravitational_weak ;ZS_MBALD/strike
zone_sound_3_		= detectors\DA-2_beep1
zone_freq_3			= 0.05, 2 ; min,max

zone_class_4		= zone_mine_gravitational_strong ;ZS_MINCE/strike
zone_sound_4_		= detectors\DA-2_beep1
zone_freq_4			= 0.05, 2


[radiation_zone_detector]
actor_radia_factor  = 0.5      ; не используется

zone_radius         = 4       ; (метр) расстояние чувствительности зоны
max_power           = 0.166    ; потом использоваться не будет, будет тут: actor.ltx (230) radio_zone_max_power=
threshold           = 0.5      ; граница жёлтого и красного

[fire_zone_detector]
zone_radius         = 4
max_power           = 0.166
threshold           = 0.5

[acid_zone_detector]
zone_radius         = 4
max_power           = 0.166
threshold           = 0.5

[psi_zone_detector]
zone_radius         = 4
max_power           = 0.166
threshold           = 0.5

[electra_zone_detector]
zone_radius         = 3
threshold           = 0.5

