<window>

#include "ui\game_tutorial_pda.xml"

	<part_2_binocular>
		<global_wnd/>

		<item>
			<length_sec>5</length_sec>
			<pause_state/>
			<guard_key/>
			<sound/>
			<cursor_pos/>
			<pda_section/>
			<grab_input>0</grab_input>
			<main_wnd>
				<auto_static start_time="0" length_sec="5000" x="712" y="475" width="400" height="150" alignment="c" stretch="1"
							light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
					<window_name>w1</window_name>
					<text font="graffiti22" r="225" g="225" b="250" a="255">binoc_tutorial</text>
				</auto_static>
			</main_wnd>
		</item>
	</part_2_binocular>

	<!----------------------------------------------------------------------------------->
	<!--Test----------------------------------------------------------------------------->
	<!----------------------------------------------------------------------------------->
	<test>
		<global_wnd/>

		<item>
			<length_sec>20</length_sec>
			<pause_state>off</pause_state>
			<sound/>
			<function_on_start>mob_trader.on_start_tutorial_item_1</function_on_start>
			<function_on_stop>mob_trader.on_stop_tutorial_item</function_on_stop>
			<guard_key/>
			<cursor_pos/>
			<grab_input>1</grab_input>
			<pda_section>pda_closed</pda_section>
			<main_wnd>
				<auto_static start_time="0" length_sec="18" x="100" y="100" width="150" height="150" alignment="c" stretch="1"
							light_anim="ui_pda_contacts" la_cyclic="1" la_texture="1" la_alpha="1">
					<window_name>w1</window_name>
					<texture>ui_icons_newPDA_CrclMiddle_h</texture>
				</auto_static>
			</main_wnd>
		</item>
	</test>
	<!----------------------------------------------------------------------------------->


	<part_3_jump><!--делаю новый туториал-->
		<global_wnd/>

		<item><!--Для того чтобы перепрыгнуть невысокое препятствие - нажмите клавишу "пробел" $$ACTION_JUMP$$-->
			<length_sec>5</length_sec>
			<pause_state>off</pause_state>
			<guard_key/>
			<sound/>
			<cursor_pos/>
			<pda_section/>
			<grab_input>0</grab_input>
			<main_wnd>
				<auto_static start_time="0" length_sec="5000" x="712" y="475" width="400" height="150" alignment="c" stretch="1"
							light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
					<window_name>w1</window_name>
					<text font="graffiti22" r="225" g="225" b="250" a="255">jump_tutorial</text>
				</auto_static>
			</main_wnd>
		</item>
	</part_3_jump>

	<part_4_crouch><!--делаю новый туториал-->
		<global_wnd/>

		<item><!-- Для того чтобы пройти под невысоким препятствием - нажмите клавишу "ctrl" $$ACTION_CROUCH$$-->
			<length_sec>5</length_sec>
			<pause_state>off</pause_state>
			<guard_key/>
			<sound/>
			<cursor_pos/>
			<pda_section/>
			<grab_input>0</grab_input>
			<main_wnd>
				<auto_static start_time="0" length_sec="5000" x="712" y="475" width="400" height="150" alignment="c" stretch="1"
							light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
					<window_name>w1</window_name>
					<text font="graffiti22" r="225" g="225" b="250" a="255">crouch_tutorial</text>
				</auto_static>
			</main_wnd>
		</item>

	</part_4_crouch>

	<part_5_crouch_down><!--делаю новый туториал-->
		<global_wnd/>

		<item><!-- Для того чтобы пройти под низким препятствием - нажмите клавишу "ctrl+shift" $$ACTION_CROUCH_DOWN$$-->
			<length_sec>5</length_sec>
			<pause_state>off</pause_state>
			<guard_key/>
			<sound/>
			<cursor_pos/>
			<pda_section/>
			<grab_input>0</grab_input>
			<main_wnd>
				<auto_static start_time="0" length_sec="5000" x="712" y="475" width="400" height="150" alignment="c" stretch="1"
							light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
					<window_name>w1</window_name>
					<text font="graffiti22" r="225" g="225" b="250" a="255">crouch_down_tutorial</text>
				</auto_static>
			</main_wnd>
		</item>
	</part_5_crouch_down>

	<part_6_radiation><!--делаю новый туториал-->
		<global_wnd/>

		<item><!-- Радиация -->
			<length_sec>10</length_sec>
			<pause_state>off</pause_state>
			<guard_key/>
			<sound/>
			<cursor_pos/>
			<pda_section/>
			<grab_input>0</grab_input>
			<main_wnd>
				<auto_static start_time="0" length_sec="10000" x="712" y="475" width="400" height="150" alignment="c" stretch="1"
							light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
					<window_name>w1</window_name>
					<text font="graffiti22" r="225" g="225" b="250" a="255">radiation_tutorial</text>
				</auto_static>
			</main_wnd>
		</item>
	</part_6_radiation>

	<part_7_psy><!--делаю новый туториал-->
		<global_wnd/>

		<item><!-- Радиация -->
			<length_sec>10</length_sec>
			<pause_state>off</pause_state>
			<guard_key/>
			<sound/>
			<cursor_pos/>
			<pda_section/>
			<grab_input>0</grab_input>
			<main_wnd>
				<auto_static start_time="0" length_sec="10000" x="712" y="475" width="400" height="150" alignment="c" stretch="1"
							light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
					<window_name>w1</window_name>
					<text font="graffiti22" r="225" g="225" b="250" a="255">radiation_tutorial</text>
				</auto_static>
			</main_wnd>
		</item>
	</part_7_psy>

	<part_8_wound><!--делаю новый туториал-->
		<global_wnd/>

		<item><!-- Кровотечения -->
			<length_sec>10</length_sec>
			<pause_state>off</pause_state>
			<guard_key/>
			<sound/>
			<cursor_pos/>
			<pda_section/>
			<grab_input>0</grab_input>
			<main_wnd>
				<auto_static start_time="0" length_sec="10000" x="712" y="475" width="400" height="150" alignment="c" stretch="1"
							light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
					<window_name>w1</window_name>
					<text font="graffiti22" r="225" g="225" b="250" a="255">wound_tutorial</text>
				</auto_static>
			</main_wnd>
		</item>
	</part_8_wound>

	<part_9_weapon><!--делаю новый туториал-->
		<global_wnd/>

		<item><!-- Поломка оружия -->
			<length_sec>10</length_sec>
			<pause_state>off</pause_state>
			<guard_key/>
			<sound/>
			<cursor_pos/>
			<pda_section/>
			<grab_input>0</grab_input>
			<main_wnd>
				<auto_static start_time="0" length_sec="10000" x="712" y="475" width="400" height="150" alignment="c" stretch="1"
							light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
					<window_name>w1</window_name>
					<text font="graffiti22" r="225" g="225" b="250" a="255">weapon_tutorial</text>
				</auto_static>
			</main_wnd>
		</item>
	</part_9_weapon>

	<part_10_sprint><!--делаю новый туториал-->
		<global_wnd/>

		<item><!-- Бег в спринте -->
			<length_sec>10</length_sec>
			<pause_state>off</pause_state>
			<guard_key/>
			<sound/>
			<cursor_pos/>
			<pda_section/>
			<grab_input>0</grab_input>
			<main_wnd>
				<auto_static start_time="0" length_sec="10000" x="712" y="475" width="400" height="150" alignment="c" stretch="1"
							light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
					<window_name>w1</window_name>
					<text font="graffiti22" r="225" g="225" b="250" a="255">sprint_tutorial</text>
				</auto_static>
			</main_wnd>
		</item>
	</part_10_sprint>

	<part_11_weakness><!--делаю новый туториал-->
		<global_wnd/>

		<item><!-- Усталость -->
			<length_sec>10</length_sec>
			<pause_state>off</pause_state>
			<guard_key/>
			<sound/>
			<cursor_pos/>
			<pda_section/>
			<grab_input>0</grab_input>
			<main_wnd>
				<auto_static start_time="0" length_sec="10000" x="712" y="475" width="400" height="150" alignment="c" stretch="1"
							light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
					<window_name>w1</window_name>
					<text font="graffiti22" r="225" g="225" b="250" a="255">weakness_tutorial</text>
				</auto_static>
			</main_wnd>
		</item>
	</part_11_weakness>

	<part_12_relations><!--делаю новый туториал-->
		<global_wnd/>

		<item><!-- отношение персонажей -->
			<length_sec>10</length_sec>
			<pause_state>off</pause_state>
			<guard_key/>
			<sound/>
			<cursor_pos/>
			<pda_section/>
			<grab_input>0</grab_input>
			<main_wnd>
				<auto_static start_time="0" length_sec="10000" x="712" y="475" width="400" height="150" alignment="c" stretch="1"
							light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
					<window_name>w1</window_name>
					<text font="graffiti22" r="225" g="225" b="250" a="255">relation_tutorial</text>
				</auto_static>
			</main_wnd>
		</item>
	</part_12_relations>

	<part_14_overload><!--делаю новый туториал-->
		<global_wnd/>

		<item><!-- перегрузка -->
			<length_sec>10</length_sec>
			<pause_state>off</pause_state>
			<guard_key/>
			<sound/>
			<cursor_pos/>
			<pda_section/>
			<grab_input>0</grab_input>
			<main_wnd>
				<auto_static start_time="0" length_sec="10000" x="712" y="475" width="400" height="150" alignment="c" stretch="1"
							light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
					<window_name>w1</window_name>
					<text font="graffiti22" r="225" g="225" b="250" a="255">overload_tutorial</text>
				</auto_static>
			</main_wnd>
		</item>
	</part_14_overload>

	<part_15_hide_weapon><!--делаю новый туториал-->
		<global_wnd/>

		<item><!-- спрятать/достать оружие -->
			<length_sec>10</length_sec>
			<pause_state>off</pause_state>
			<guard_key/>
			<sound/>
			<cursor_pos/>
			<pda_section/>
			<grab_input>0</grab_input>
			<main_wnd>
				<auto_static start_time="0" length_sec="10000" x="712" y="475" width="400" height="150" alignment="c" stretch="1"
							light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
					<window_name>w1</window_name>
					<text font="graffiti22" r="225" g="225" b="250" a="255">hide_weapon_tutorial</text>
				</auto_static>
			</main_wnd>
		</item>
	</part_15_hide_weapon>

	<part_pda_diary><!--делаю новый туториал-->
		<global_wnd/>

		<item><!-- спрятать/достать оружие -->
			<length_sec>10</length_sec>
			<pause_state>off</pause_state>
			<guard_key/>
			<sound/>
			<cursor_pos/>
			<pda_section/>
			<grab_input>0</grab_input>
			<main_wnd>
				<auto_static start_time="0" length_sec="10000" x="712" y="475" width="400" height="150" alignment="c" stretch="1"
							light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
					<window_name>w1</window_name>
					<text font="graffiti22" r="225" g="225" b="250" a="255">pda_diary_tutorial</text>
				</auto_static>
			</main_wnd>
		</item>
	</part_pda_diary>


	<!-- !!!tutorials for presentation!!! -->

  <after_fight_tutorial>
    <global_wnd/>

    <item>
      <length_sec/>
      <pause_state>off</pause_state>
      <guard_key>use</guard_key>
      <sound>characters_voice\scenario\polygon\polygon_win_fight</sound>
      <cursor_pos/>
      <pda_section/>
      <function_on_stop>xr_effects.arena_after_fight</function_on_stop>
      <grab_input>0</grab_input>
      <main_wnd>
        <!--auto_static start_time="0" length_sec="10000" x="500" y="400" width="600" height="150" alignment="c" stretch="1"
							light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
          <window_name>w1</window_name>
          <text font="graffiti32" r="240" g="217" b="182" a="255" align="c">after_fight_tutorial</text>
        </auto_static-->
        <auto_static start_time="0" length_sec="5000" x="500" y="550" width="550" height="150" alignment="c" stretch="1"
							light_anim="ui_pda_contacts" la_cyclic="1" la_texture="1" la_alpha="1">
          <window_name>w1</window_name>
          <text font="graffiti32" r="240" g="217" b="182" a="255" align="c">tutorial_skip</text>
        </auto_static>
      </main_wnd>
    </item>
  </after_fight_tutorial>

  <after_arena_tutorial>
    <global_wnd/>

    <item>
      <length_sec/>
      <pause_state>on</pause_state>
      <guard_key>use</guard_key>
      <sound>characters_voice\scenario\polygon\polygon_complete</sound>
      <cursor_pos/>
      <pda_section/>
      <function_on_stop>xr_effects.arena_after_arena</function_on_stop>
      <grab_input>0</grab_input>
      <main_wnd>
        <auto_static start_time="0" length_sec="10000" x="500" y="400" width="600" height="150" alignment="c" stretch="1"
							light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
          <window_name>w1</window_name>
          <text font="graffiti32" r="240" g="217" b="182" a="255" align="c">after_arena_tutorial</text>
        </auto_static>
        <auto_static start_time="0" length_sec="5000" x="500" y="550" width="550" height="150" alignment="c" stretch="1"
							light_anim="ui_pda_contacts" la_cyclic="1" la_texture="1" la_alpha="1">
          <window_name>w1</window_name>
          <text font="graffiti32" r="240" g="217" b="182" a="255" align="c">arena_restart</text>
        </auto_static>
      </main_wnd>
    </item>
  </after_arena_tutorial>

  <first_battle_tutorial>
    <global_wnd/>
     <!-- <auto_static x="0" y="0" width="1024" height="768" stretch="1">
        <window_name>back</window_name>
        <texture>intro\intro_back</texture>
      </auto_static>
    </global_wnd-->
    <item>
      <length_sec/>
      <pause_state>on</pause_state>
      <guard_key>use</guard_key>
      <sound>characters_voice\scenario\polygon\polygon_intro</sound>
      <cursor_pos/>
      <pda_section/>
      <function_on_stop>xr_effects.arena_camera_begin</function_on_stop>
      <grab_input>0</grab_input>
      <main_wnd>
        <!--auto_static start_time="0" length_sec="10000" x="500" y="250" width="600" height="150" alignment="c" stretch="1"
							light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
          <window_name>w1</window_name>
          <text font="graffiti32" r="240" g="217" b="182" a="255" align="c">first_battle_tutorial</text>
        </auto_static>
        <auto_static start_time="0" length_sec="10000" x="500" y="400" width="600" height="250" alignment="c" stretch="1"
             light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
          <window_name>w1</window_name>
          <text font="graffiti32" r="240" g="217" b="182" a="255" align="c">first_battle_tutorial_2</text>
        </auto_static-->
        <auto_static start_time="0" length_sec="5000" x="500" y="650" width="550" height="150" alignment="c" stretch="1"
							light_anim="ui_pda_contacts" la_cyclic="1" la_texture="1" la_alpha="1">
          <window_name>w1</window_name>
          <text font="graffiti32" r="240" g="217" b="182" a="150" align="c">battle_tutorial_skip</text>
        </auto_static>
      </main_wnd>
    </item>
  </first_battle_tutorial>

  <second_battle_tutorial>
    <global_wnd>
      <auto_static x="0" y="0" width="1024" height="768" stretch="1">
        <window_name>back</window_name>
        <texture>intro\intro_back</texture>
      </auto_static>
    </global_wnd>

    <item>
      <length_sec/>
      <pause_state>on</pause_state>
      <guard_key>use</guard_key>
      <sound></sound>
      <cursor_pos/>
      <pda_section/>
      <function_on_stop>xr_effects.arena_camera_begin</function_on_stop>
      <grab_input>0</grab_input>
      <main_wnd>
        <auto_static start_time="0" length_sec="10000" x="500" y="400" width="600" height="150" alignment="c" stretch="1"
							light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
          <window_name>w1</window_name>
          <text font="graffiti32" r="240" g="217" b="182" a="255" align="c">second_battle_tutorial</text>
        </auto_static>
        <auto_static start_time="0" length_sec="5000" x="500" y="550" width="550" height="150" alignment="c" stretch="1"
							light_anim="ui_pda_contacts" la_cyclic="1" la_texture="1" la_alpha="1">
          <window_name>w1</window_name>
          <text font="graffiti22" r="240" g="217" b="182" a="255" align="c">battle_tutorial_skip</text>
        </auto_static>
      </main_wnd>
    </item>
  </second_battle_tutorial>

  <third_battle_tutorial>
    <global_wnd>
      <auto_static x="0" y="0" width="1024" height="768" stretch="1">
        <window_name>back</window_name>
        <texture>intro\intro_back</texture>
      </auto_static>
    </global_wnd>

    <item>
      <length_sec/>
      <pause_state>on</pause_state>
      <guard_key>use</guard_key>
      <sound></sound>
      <cursor_pos/>
      <pda_section/>
      <function_on_stop>xr_effects.arena_camera_begin</function_on_stop>
      <grab_input>0</grab_input>
      <main_wnd>
        <auto_static start_time="0" length_sec="10000" x="500" y="400" width="600" height="150" alignment="c" stretch="1"
							light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
          <window_name>w1</window_name>
          <text font="graffiti32" r="240" g="217" b="182" a="255" align="c">third_battle_tutorial</text>
        </auto_static>
        <auto_static start_time="0" length_sec="5000" x="500" y="550" width="550" height="150" alignment="c" stretch="1"
							light_anim="ui_pda_contacts" la_cyclic="1" la_texture="1" la_alpha="1">
          <window_name>w1</window_name>
          <text font="graffiti22" r="240" g="217" b="182" a="255" align="c">battle_tutorial_skip</text>
        </auto_static>
      </main_wnd>
    </item>
  </third_battle_tutorial>

  <fourth_battle_tutorial>
    <global_wnd>
      <auto_static x="0" y="0" width="1024" height="768" stretch="1">
        <window_name>back</window_name>
        <texture>intro\intro_back</texture>
      </auto_static>
    </global_wnd>

    <item>
      <length_sec/>
      <pause_state>on</pause_state>
      <guard_key>use</guard_key>
      <sound></sound>
      <cursor_pos/>
      <pda_section/>
      <grab_input>0</grab_input>
      <function_on_stop>xr_effects.arena_camera_begin</function_on_stop>
      <main_wnd>
        <auto_static start_time="0" length_sec="10000" x="500" y="400" width="600" height="150" alignment="c" stretch="1"
							light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
          <window_name>w1</window_name>
          <text font="graffiti32" r="240" g="217" b="182" a="255" align="c">fourth_battle_tutorial</text>
        </auto_static>
        <auto_static start_time="0" length_sec="5000" x="500" y="550" width="550" height="150" alignment="c" stretch="1"
							light_anim="ui_pda_contacts" la_cyclic="1" la_texture="1" la_alpha="1">
          <window_name>w1</window_name>
          <text font="graffiti22" r="240" g="217" b="182" a="255" align="c">battle_tutorial_skip</text>
        </auto_static>
      </main_wnd>
    </item>
  </fourth_battle_tutorial>

  <fifth_battle_tutorial>
    <global_wnd>
      <auto_static x="0" y="0" width="1024" height="768" stretch="1">
        <window_name>back</window_name>
        <texture>intro\intro_back</texture>
      </auto_static>
    </global_wnd>

    <item>
      <length_sec/>
      <pause_state>on</pause_state>
      <guard_key>use</guard_key>
      <sound></sound>
      <cursor_pos/>
      <pda_section/>
      <grab_input>0</grab_input>
      <function_on_stop>xr_effects.arena_camera_begin</function_on_stop>
      <main_wnd>
        <auto_static start_time="0" length_sec="10000" x="500" y="400" width="600" height="150" alignment="c" stretch="1"
							light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
          <window_name>w1</window_name>
          <text font="graffiti32" r="240" g="217" b="182" a="255" align="c">fifth_battle_tutorial</text>
        </auto_static>
        <auto_static start_time="0" length_sec="5000" x="500" y="550" width="550" height="150" alignment="c" stretch="1"
							light_anim="ui_pda_contacts" la_cyclic="1" la_texture="1" la_alpha="1">
          <window_name>w1</window_name>
          <text font="graffiti22" r="240" g="217" b="182" a="255" align="c">battle_tutorial_skip</text>
        </auto_static>
      </main_wnd>
    </item>
  </fifth_battle_tutorial>

	<game_over>
	    <global_wnd>
	        <_auto_static x="0" y="0" width="1024" height="768" stretch="1">
	            <window_name>back</window_name>
		        <texture>intro\intro_back</texture>
	        </_auto_static>
	    </global_wnd>

		<item>
			<length_sec>4</length_sec>
			<pause_state>off</pause_state>
			<guard_key>jump</guard_key>
			<function_on_stop>xr_effects.on_tutor_gameover_stop</function_on_stop>
      <action id="quick_load" finalize="1">xr_effects.on_tutor_gameover_quickload</action>
			<sound/>
			<cursor_pos/>
			<pda_section/>
			<grab_input>1</grab_input>
			<main_wnd>
				<auto_static start_time="0" length_sec="10000" x="350" y="360" width="300" height="60">
					<window_name>w1</window_name>
					<text font="graffiti50"  r="255" g="0" b="0" a="255" align="c">st_game_over</text>
				</auto_static>
				<auto_static start_time="3" length_sec="10000" x="350" y="660" width="300" height="60" light_anim="ui_pda_contacts" la_cyclic="1" la_text="1" la_alpha="1">
					<window_name>w2</window_name>
					<text font="graffiti22"  r="255" g="0" b="0" a="255" align="c">st_game_over_press_jump</text>
				</auto_static>
			</main_wnd>
		</item>
	</game_over>

#include "ui\ui_credits.xml"
#include "ui\ui_movies.xml" FOR RUSSIAN ONLY
<!-- FOR RUSSIAN ONLY-->

	<intro_logo>
		<global_wnd x="0" y="0" width="1024" height="768">
			<auto_static x="0" y="0" width="1024" height="768" stretch="1">
				<texture>intro\intro_back</texture>
			</auto_static>
		</global_wnd>
		<play_each_item>1</play_each_item>

		<item type="video">
			<delay>1</delay>
			<pause_state>on</pause_state>
			<sound>characters_voice\scenario\video\thq_logo_audio</sound>
			<video_wnd x="0" y="0" width="1024" height="768" stretch="1">
				<texture x="0" y="1" width="720" height="484">intro\thq_logo_hyuv</texture>
			</video_wnd>
		</item>

		<item type="video">
			<delay>1</delay>
			<pause_state>on</pause_state>
			<sound>characters_voice\scenario\video\intro_gsc_wp</sound>
			<video_wnd x="0" y="0" width="1024" height="768" stretch="1">
				<texture x="0" y="1" width="800" height="358">intro\intro_gsc-wp</texture>
			</video_wnd>
		</item>

		<item type="video">
			<sound>characters_voice\scenario\video\intro_gsc</sound>
			<delay>1</delay>
			<pause_state>on</pause_state>
			<video_wnd x="0" y="0" width="1024" height="768" stretch="1">
				<texture x="0" y="1" width="800" height="358">intro\intro_gsc</texture>
			</video_wnd>
		</item>

		<item type="image">
			<length_sec>9</length_sec>
			<pause_state>on</pause_state>
			<main_wnd>
				<auto_static start_time="0" length_sec="4"  x="0" y="0" width="1024" height="768" stretch="1" light_anim="asus_logo_01" light_anim_cyclic="0" la_alpha="1" la_texture="1">
					<window_name>w1</window_name>
					<texture>ui_asus_01</texture>
				</auto_static>
				<auto_static start_time="4" length_sec="4"  x="0" y="0" width="1024" height="768" stretch="1" light_anim="asus_logo_01" light_anim_cyclic="0" la_alpha="1" la_texture="1">
					<window_name>w2</window_name>
					<texture>ui_asus_02</texture>
				</auto_static>
			</main_wnd>
		</item>
	</intro_logo>

	<intro_game>
		<play_each_item>1</play_each_item>
		<global_wnd x="0" y="0" width="1024" height="768">
			<auto_static x="0" y="0" width="1024" height="768" stretch="1">
				<window_name>back</window_name>
				<texture>intro\intro_back</texture>
			</auto_static>
		</global_wnd>

		<item type="video">
			<sound>characters_voice\scenario\video\intro_stalker</sound>
			<pause_state>on</pause_state>
			<video_wnd x="0" y="0" width="1024" height="768" stretch="1">
				<texture x="0" y="1" width="512" height="286">intro\intro_stalker</texture>
			</video_wnd>
		</item>
	</intro_game>


	<x18_dream>
		<play_each_item>1</play_each_item>
		<global_wnd x="0" y="0" width="1024" height="768">
			<auto_static x="0" y="0" width="1024" height="768" stretch="1">
				<window_name>back</window_name>
				<texture>intro\intro_back</texture>
			</auto_static>
		</global_wnd>

		<item type="video">
			<sound>characters_voice\scenario\video\dream_rats</sound>
			<pause_state>on</pause_state>
			<function_on_stop>xr_effects.end_x18_dream</function_on_stop>
			<video_wnd x="0" y="0" width="1024" height="768" stretch="1">
				<texture x="0" y="1" width="512" height="286">intro\dream_rats</texture>
			</video_wnd>
		</item>
	</x18_dream>

	<radar_dream>
		<play_each_item>1</play_each_item>
		<global_wnd x="0" y="0" width="1024" height="768">
			<auto_static x="0" y="0" width="1024" height="768" stretch="1">
				<window_name>back</window_name>
				<texture>intro\intro_back</texture>
			</auto_static>
		</global_wnd>

		<item type="video">
			<sound>characters_voice\scenario\video\dream_sarcofag</sound>
			<pause_state>on</pause_state>
			<function_on_stop>xr_effects.end_radar_dream</function_on_stop>
			<video_wnd x="0" y="0" width="1024" height="768" stretch="1">
				<texture x="0" y="1" width="512" height="286">intro\dream_sarcofag</texture>
			</video_wnd>
		</item>
	</radar_dream>

	<yantar_dream>
		<play_each_item>1</play_each_item>
		<global_wnd x="0" y="0" width="1024" height="768">
			<auto_static x="0" y="0" width="1024" height="768" stretch="1">
				<window_name>back</window_name>
				<texture>intro\intro_back</texture>
			</auto_static>
		</global_wnd>

		<item type="video">
			<sound>characters_voice\scenario\video\dream_doctor</sound>
			<pause_state>on</pause_state>
			<function_on_stop>xr_effects.end_yantar_dream</function_on_stop>
			<video_wnd x="0" y="0" width="1024" height="768" stretch="1">
				<texture x="0" y="1" width="512" height="286">intro\dream_doctor</texture>
			</video_wnd>
		</item>
	</yantar_dream>

	<mov_desire_1>
		<play_each_item>1</play_each_item>
		<global_wnd x="0" y="0" width="1024" height="768">
			<auto_static x="0" y="0" width="1024" height="768" stretch="1">
				<window_name>back</window_name>
				<texture>intro\intro_back</texture>
			</auto_static>
		</global_wnd>

		<item type="video">
			<sound>characters_voice\scenario\video\final_blind</sound>
			<pause_state>on</pause_state>
			<function_on_stop>xr_effects.game_credits</function_on_stop>
			<video_wnd x="0" y="0" width="1024" height="768" stretch="1">
				<texture x="0" y="1" width="512" height="286">intro\final_blind</texture>
			</video_wnd>
		</item>
	</mov_desire_1>

	<mov_desire_2>
		<play_each_item>1</play_each_item>
		<global_wnd x="0" y="0" width="1024" height="768">
			<auto_static x="0" y="0" width="1024" height="768" stretch="1">
				<window_name>back</window_name>
				<texture>intro\intro_back</texture>
			</auto_static>
		</global_wnd>

		<item type="video">
			<sound>characters_voice\scenario\video\final_gold</sound>
			<pause_state>on</pause_state>
			<function_on_stop>xr_effects.game_credits</function_on_stop>
			<video_wnd x="0" y="0" width="1024" height="768" stretch="1">
				<texture x="0" y="1" width="512" height="286">intro\final_gold</texture>
			</video_wnd>
		</item>
	</mov_desire_2>

	<mov_desire_3>
		<play_each_item>1</play_each_item>
		<global_wnd x="0" y="0" width="1024" height="768">
			<auto_static x="0" y="0" width="1024" height="768" stretch="1">
				<window_name>back</window_name>
				<texture>intro\intro_back</texture>
			</auto_static>
		</global_wnd>

		<item type="video">
			<sound>characters_voice\scenario\video\final_to_monolith</sound>
			<pause_state>on</pause_state>
			<function_on_stop>xr_effects.game_credits</function_on_stop>
			<video_wnd x="0" y="0" width="1024" height="768" stretch="1">
				<texture x="0" y="1" width="512" height="286">intro\final_to_monolith</texture>
			</video_wnd>
		</item>
	</mov_desire_3>

	<mov_desire_4>
		<play_each_item>1</play_each_item>
		<global_wnd x="0" y="0" width="1024" height="768">
			<auto_static x="0" y="0" width="1024" height="768" stretch="1">
				<window_name>back</window_name>
				<texture>intro\intro_back</texture>
			</auto_static>
		</global_wnd>

		<item type="video">
			<sound>characters_voice\scenario\video\final_apocal</sound>
			<pause_state>on</pause_state>
			<function_on_stop>xr_effects.game_credits</function_on_stop>
			<video_wnd x="0" y="0" width="1024" height="768" stretch="1">
				<texture x="0" y="1" width="512" height="286">intro\final_apocal</texture>
			</video_wnd>
		</item>
	</mov_desire_4>

	<mov_desire_5>
		<play_each_item>1</play_each_item>
		<global_wnd x="0" y="0" width="1024" height="768">
			<auto_static x="0" y="0" width="1024" height="768" stretch="1">
				<window_name>back</window_name>
				<texture>intro\intro_back</texture>
			</auto_static>
		</global_wnd>

		<item type="video">
			<sound>characters_voice\scenario\video\final_immortal</sound>
			<pause_state>on</pause_state>
			<function_on_stop>xr_effects.game_credits</function_on_stop>
			<video_wnd x="0" y="0" width="1024" height="768" stretch="1">
				<texture x="0" y="1" width="512" height="286">intro\final_immortal</texture>
			</video_wnd>
		</item>
	</mov_desire_5>

	<mov_join_osoznanie>
		<play_each_item>1</play_each_item>
		<global_wnd x="0" y="0" width="1024" height="768">
			<auto_static x="0" y="0" width="1024" height="768" stretch="1">
				<window_name>back</window_name>
				<texture>intro\intro_back</texture>
			</auto_static>
		</global_wnd>

		<item type="video">
			<sound>characters_voice\scenario\video\dream_doctor_2</sound>
			<pause_state>on</pause_state>
			<function_on_stop>xr_effects.game_credits</function_on_stop>
			<video_wnd x="0" y="0" width="1024" height="768" stretch="1">
				<texture x="0" y="1" width="512" height="286">intro\dream_doctor_2</texture>
			</video_wnd>
		</item>
	</mov_join_osoznanie>

	<mov_refuse_osoznanie>
		<play_each_item>1</play_each_item>
		<global_wnd x="0" y="0" width="1024" height="768">
			<auto_static x="0" y="0" width="1024" height="768" stretch="1">
				<window_name>back</window_name>
				<texture>intro\intro_back</texture>
			</auto_static>
		</global_wnd>

		<item type="video">
			<sound>characters_voice\scenario\video\final_peace</sound>
			<pause_state>on</pause_state>
			<function_on_stop>xr_effects.game_credits</function_on_stop>
			<video_wnd x="0" y="0" width="1024" height="768" stretch="1">
				<texture x="0" y="1" width="512" height="286">intro\final_peace</texture>
			</video_wnd>
		</item>
	</mov_refuse_osoznanie>


</window>