[zone_field_psychic]:zone_base
GroupControlSection	= spawn_group_zone
$spawn 			= "zones\base\field_psychic"
$def_sphere = 15
;$prefetch 		= 16
class			= Z_RADIO
hit_impulse_scale	= .01
effective_radius	= 1.00 ;размер радиуса в процентах от оригинального, где действует зона
sound			= ;zone_mosquito_bald
postprocess		= postprocess_psychic
dof_enabled = true

ef_anomaly_type			= 3
ef_weapon_type			= 15

artefacts		=
BirthProbability = 0

;----------- Anomaly settings -----------------------
max_start_power		= 0
attenuation			= 0.5
period				= 1


idle_particles		= ;zones\zone_electra_idle
;blowout_particles	=

;hit_small_particles			= damage_fx\burn_creatures
;hit_big_particles			= damage_fx\burn_creatures00
;idle_small_particles		= damage_fx\burn_creatures
;idle_big_particles			= damage_fx\burn_creatures00

idle_particles_dont_stop	= true;

;idle_sound			= ambient\fire2					;iinoiyiiue caoe
;blowout_sound		= anomaly\zhar_blow			;ai a?aiy aua?ina(oaa?a) a oaio?a aiiiaeee
;hit_sound			= ambient\zhar								;ia ia?niia?a, eiaaa oio iieo?aao oeo
;entrance_sound		= ambient\zhar									;i?e iiiaaaiee iauaeoa a aiiiaee?


hit_type		= telepatic

disable_time		= -1	;время игнорирования неживого объекта в зоне (-1 если не нужно)
disable_time_small	= -1		;время игнорирования маленького неживого объекта в зоне (-1 если не нужно)
disable_idle_time	= -1	;время отключения idle партиклов

ignore_nonalive		= true;
ignore_small		= false;
ignore_artefacts	= true

blowout_light		= off
idle_light			= off

awaking_time		= 100
blowout_time		= 100
accamulate_time		= 500

visible_by_detector = on

blowout_wind		= off

shape_transp_color		= 200, 200, 0, 60
shape_edge_color		= 32, 32, 32, 255

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;рождение артефактов во время срабатывания
spawn_blowout_artefacts = off

[zone_field_psychic_weak]:zone_field_psychic
$spawn 			= "zones\field_psychic_weak"

awaking_time		= 100
blowout_time		= 100
accamulate_time		= 100

;----------- Anomaly settings -----------------------
max_start_power		= 0.064



[zone_field_psychic_average]:zone_field_psychic
$spawn 			= "zones\field_psychic_average"
awaking_time		= 100
blowout_time		= 100
accamulate_time		= 100

;----------- Anomaly settings -----------------------
max_start_power		= 0.115



[zone_field_psychic_strong]:zone_field_psychic
$spawn 			= "zones\field_psychic_strong"

awaking_time		= 100
blowout_time		= 100
accamulate_time		= 100

;----------- Anomaly settings -----------------------
max_start_power		= 0.166