[logic]
;active = sr_idle@line_0
active = nil

[sr_idle@line_0]
on_info = {!squad_exist(mil_stalker_3_8_squad)} sr_idle@line_1

[sr_idle@line_1]
on_game_timer = 450 | sr_idle@line_2

[sr_idle@line_2]
on_actor_dist_ge_nvis = 100 | {!smart_captured_by_faction(mil_smart_terrain_3_8:stalker) =smart_captured_by_faction(mil_smart_terrain_2_4:stalker) =smart_squad_population(stalker:mil_smart_terrain_2_4:3)} sr_idle@line_0 %=create_squad(mil_stalker_3_8_squad:mil_smart_terrain_2_4)%
