[logic]
active = sr_idle@sound_line_0

[sr_idle@sound_line_0]
on_info = {+agr_actor_inside_8} sr_idle@sound_line_1 %=play_sound(snork_tunnel_distant)%

[sr_idle@sound_line_1]
on_info = {+snork} sr_idle@sound_line_2 %=play_sound(snork_tunnel_coming)%

[sr_idle@sound_line_2]


