[logic]
active = sr_idle

[sr_idle]
on_info = {+val_night_bloodsucker_started} sr_idle@3 %=give_inited_task(storyline:val_night_bloodsucker:freedom)%

[sr_idle@3]
on_info = {=is_day} nil %+val_night_bloodsucker_fail%
on_info2 = {+val_night_bloodsucker_complete} sr_idle@4 %=give_inited_task(storyline:val_night_bloodsucker_reward:freedom)%

[sr_idle@4]
on_info = {+val_night_bloodsucker_reward_complete} nil