[logic]
active = sr_idle

[sr_idle]
on_actor_inside = {+red_bridge_scene_begin} sr_idle@2 %+red_bridge_actor_in_position%
on_info = {+red_bridge_actor_come +red_bridge_scene_begin} sr_idle@wait
on_info2 = {+red_bridge_actor_fail} sr_idle@nil

[sr_idle@wait]
on_actor_inside = sr_idle@2 %+red_bridge_actor_in_position%
on_game_timer = 1200 | sr_idle@nil %+red_bridge_ally_strike +stalker_help_csky +red_bridge_actor_in_position%
on_info = {+red_bridge_actor_fail} sr_idle@nil

[sr_idle@2]
on_game_timer = 50 | sr_idle@nil %+red_bridge_ally_strike +stalker_help_csky%
on_info = {+red_bridge_actor_fail} sr_idle@nil

[sr_idle@nil]