<?xml version="1.0" encoding="windows-1251" ?>
<string_table>
	<string id="Clear">
		<text>Sereno</text>
	</string>
	<string id="Cloudy">
		<text>Nuvoloso</text>
	</string>
	<string id="Default">
		<text>Media</text>
	</string>
	<string id="Extreme">
		<text>Massima</text>
	</string>
	<string id="High">
		<text>Alta</text>
	</string>
	<string id="Low">
		<text>Bassa</text>
	</string>
	<string id="Minimum">
		<text>Minima</text>
	</string>
	<string id="Night">
		<text>Notte</text>
	</string>
	<string id="Rain">
		<text>Pioggia</text>
	</string>
	<string id="game type">
		<text>PARTITA</text>
	</string>
	<string id="gd_master">
		<text>Maestro</text>
	</string>
	<string id="gd_novice">
		<text>Principiante</text>
	</string>
	<string id="gd_stalker">
		<text>Stalker</text>
	</string>
	<string id="gd_veteran">
		<text>Veterano</text>
	</string>
	<string id="icon">
		<text>ICONE</text>
	</string>
	<string id="map">
		<text>MAPPA</text>
	</string>
	<string id="mm_mp_allowvoting">
		<text>Consenti voto</text>
	</string>
	<string id="mm_mp_anomalytime">
		<text>Durata anomalia (min.)</text>
	</string>
	<string id="mm_mp_artefactcapture">
		<text>Cattura manufatti</text>
	</string>
	<string id="mm_mp_artefdelay">
		<text>Ritardo manufatto (sec.)</text>
	</string>
	<string id="mm_mp_artefnum">
		<text>Numero manufatti</text>
	</string>
	<string id="mm_mp_artefstay">
		<text>Durata manufatto (min.)</text>
	</string>
	<string id="mm_mp_autoteambalance">
		<text>Bilanciam. autom. Squadra</text>
	</string>
	<string id="mm_mp_autoteamswap">
		<text>Cambio squadra autom.</text>
	</string>
	<string id="mm_mp_avail_maps">
		<text>MAPPE DISPONIBILI</text>
	</string>
	<string id="mm_mp_cancel">
		<text>Annulla</text>
	</string>
	<string id="mm_mp_cd_key">
		<text>CD-Key</text>
	</string>
	<string id="mm_mp_check_cdkey">
		<text>Verifica codice CD-key</text>
	</string>
	<string id="mm_mp_client">
		<text>Client</text>
	</string>
	<string id="mm_mp_create">
		<text>Crea</text>
	</string>
	<string id="mm_mp_damageblock">
		<text>Invulnerabilità</text>
	</string>
	<string id="mm_mp_damageblockindicator">
		<text>Indicatore invulnerabilità</text>
	</string>
	<string id="mm_mp_deaths">
		<text>Morti</text>
	</string>
	<string id="mm_mp_dedicated">
		<text>Dedicato</text>
	</string>
	<string id="mm_mp_empty">
		<text>Vuoto</text>
	</string>
	<string id="mm_mp_filters">
		<text>Filtri</text>
	</string>
	<string id="mm_mp_forcerespawn">
		<text>Rigen. autom. (sec.)</text>
	</string>
	<string id="mm_mp_fraglimit">
		<text>Limite uccisioni</text>
	</string>
	<string id="mm_mp_frags">
		<text>Uccisioni</text>
	</string>
	<string id="mm_mp_freezetime">
		<text>Blocca tempo</text>
	</string>
	<string id="mm_mp_friendlyfire">
		<text>Fuoco amico</text>
	</string>
	<string id="mm_mp_friendlyindicators">
		<text>Indicatori alleati</text>
	</string>
	<string id="mm_mp_friendlynames">
		<text>Nomi degli amici</text>
	</string>
	<string id="mm_mp_full">
		<text>Pieno</text>
	</string>
	<string id="mm_mp_gamemode">
		<text>Modalità</text>
	</string>
	<string id="mm_mp_host_port">
		<text>IP/host:porta</text>
	</string>
	<string id="mm_mp_internet">
		<text>Internet</text>
	</string>
	<string id="mm_mp_join">
		<text>Partecipa</text>
	</string>
	<string id="mm_mp_lan">
		<text>LAN</text>
	</string>
	<string id="mm_mp_listenservers">
		<text>Ascoltare</text>
	</string>
	<string id="mm_mp_mapratation">
		<text>Elenco mappe</text>
	</string>
	<string id="mm_mp_maxplayers">
		<text>N. max giocatori</text>
	</string>
	<string id="mm_mp_network_connection">
		<text>Collegamento di rete</text>
	</string>
	<string id="mm_mp_noanomalies">
		<text>Senza anomalie</text>
	</string>
	<string id="mm_mp_options">
		<text>Opzioni</text>
	</string>
	<string id="mm_mp_password">
		<text>Password</text>
	</string>
	<string id="mm_mp_player_name">
		<text>Nome giocatore:</text>
	</string>
	<string id="mm_mp_players">
		<text>Gioc.</text>
	</string>
	<string id="mm_mp_publicserver">
		<text>Server pubblico</text>
	</string>
	<string id="mm_mp_quickrefresh">
		<text>Aggiorn. rapido</text>
	</string>
	<string id="mm_mp_rateofchange">
		<text>Variazione</text>
	</string>
	<string id="mm_mp_refresh">
		<text>Aggiorna tutto</text>
	</string>
	<string id="mm_mp_reinforcement">
		<text>Rinforzi (sec.)</text>
	</string>
	<string id="mm_mp_respawnoptions">
		<text>Opzioni di rigenerazione</text>
	</string>
	<string id="mm_mp_sel_maps">
		<text>MAPPE SELEZIONATE</text>
	</string>
	<string id="mm_mp_server">
		<text>Server</text>
	</string>
	<string id="mm_mp_server_list">
		<text>Elenco server</text>
	</string>
	<string id="mm_mp_server_prop">
		<text>Proprietà server</text>
	</string>
	<string id="mm_mp_serverinfo">
		<text>Inform. server</text>
	</string>
	<string id="mm_mp_serverlist">
		<text>Server</text>
	</string>
	<string id="mm_mp_servername">
		<text>Nome server</text>
	</string>
	<string id="mm_mp_serversettings">
		<text>Impostazioni server</text>
	</string>
	<string id="mm_mp_spectator">
		<text>Spettatore</text>
	</string>
	<string id="mm_mp_spectator_firsteye">
		<text>Prima persona</text>
	</string>
	<string id="mm_mp_spectator_freefly">
		<text>Visione libera</text>
	</string>
	<string id="mm_mp_spectator_freelook">
		<text>Rotazione terza persona</text>
	</string>
	<string id="mm_mp_spectator_lookat">
		<text>Terza persona</text>
	</string>
	<string id="mm_mp_spectator_options">
		<text>Impostazioni spettatore</text>
	</string>
	<string id="mm_mp_spectator_teamonly">
		<text>Solo squadra</text>
	</string>
	<string id="mm_mp_startweather">
		<text>Condiz. atmosf.</text>
	</string>
	<string id="mm_mp_timelimit">
		<text>Limite di tempo (min.)</text>
	</string>
	<string id="mm_mp_warmuptime">
		<text>Riscaldamento (sec.)</text>
	</string>
	<string id="mm_mp_weatheroptions">
		<text>Opzioni atmosferiche</text>
	</string>
	<string id="mm_mp_withoutfriendlyfire">
		<text>Senza fuoco amico</text>
	</string>
	<string id="mm_mp_withoutpassword">
		<text>Senza password</text>
	</string>
	<string id="mm_mp_withoutpunkbuster">
		<text>Senza Punk Buster</text>
	</string>
	<string id="mm_mp_withpassword">
		<text>Con password</text>
	</string>
	<string id="mp_agroprom">
		<text>Fabbrica "Agroprom"</text>
	</string>
	<string id="mp_atp">
		<text>Parcheggio</text>
	</string>
	<string id="mp_bath">
		<text>Vasca sperimentale</text>
	</string>
	<string id="mp_darkvalley">
		<text>Valle Oscura</text>
	</string>
	<string id="mp_factory">
		<text>Fabbrica di "Yantar"</text>
	</string>
	<string id="mp_lost_village">
		<text>Villaggio abbandonato</text>
	</string>
	<string id="mp_military_1">
		<text>Magazzini militari</text>
	</string>
	<string id="mp_pool">
		<text>Piscina</text>
	</string>
	<string id="mp_railroad">
		<text>Stazione ferroviaria</text>
	</string>
	<string id="mp_rostok">
		<text>Fabbrica "Rostok"</text>
	</string>
	<string id="mp_workshop">
		<text>Fabbrica deserta</text>
	</string>
	<string id="ping">
		<text>PING</text>
	</string>
	<string id="players">
		<text>GIOC.</text>
	</string>
	<string id="renderer_r1">
		<text>Illuminazione fissa</text>
	</string>
	<string id="renderer_r2">
		<text>Illuminazione dinamica</text>
	</string>
	<string id="renderer_r2.5">
		<text>Illuminazione dinamica migliorata</text>
	</string>
	<string id="renderer_r2a">
		<text>Illuminazione dinamica oggetti</text>
	</string>
	<string id="renderer_r3">
		<text>Illuminazione dinamica migliorata (DirectX 10)</text>
	</string>
	<string id="server name">
		<text>NOME SERVER</text>
	</string>
	<string id="st_artefacthunt">
		<text>Caccia ai manufatti</text>
	</string>
	<string id="st_deathmatch">
		<text>Tutti contro tutti</text>
	</string>
	<string id="st_mp_gsfilter">
		<text>Filtro:</text>
	</string>
	<string id="st_rank_experienced">
		<text>Esperto</text>
	</string>
	<string id="st_rank_legend">
		<text>Stalker leggendario</text>
	</string>
	<string id="st_rank_novice">
		<text>Principiante</text>
	</string>
	<string id="st_rank_professional">
		<text>Professionista</text>
	</string>
	<string id="st_rank_veteran">
		<text>Veterano</text>
	</string>
	<string id="st_team_deathmatch">
		<text>Partita a squadre</text>
	</string>
	<string id="ui_mm_60_hz">
		<text>Frequenza 60Hz</text>
	</string>
	<string id="ui_mm_action">
		<text>Azione</text>
	</string>
	<string id="ui_mm_advanced">
		<text>Avanzate</text>
	</string>
	<string id="ui_mm_alternative">
		<text>Alternativa</text>
	</string>
	<string id="ui_mm_anisotropic">
		<text>Filtro anisotropico</text>
	</string>
	<string id="ui_mm_apply">
		<text>Applica</text>
	</string>
	<string id="ui_mm_back">
		<text>Indietro</text>
	</string>
	<string id="ui_mm_blood">
		<text>Sangue</text>
	</string>
	<string id="ui_mm_brightness">
		<text>Luminosità</text>
	</string>
	<string id="ui_mm_cancel">
		<text>Annulla</text>
	</string>
	<string id="ui_mm_check_updates">
		<text>Aggiorna</text>
	</string>
	<string id="ui_mm_contrast">
		<text>Contrasto</text>
	</string>
	<string id="ui_mm_controls">
		<text>Controlli</text>
	</string>
	<string id="ui_mm_credits">
		<text>Riconoscimenti</text>
	</string>
	<string id="ui_mm_crosshair_distance">
		<text>Distanza mirino</text>
	</string>
	<string id="ui_mm_default">
		<text>Predefinito</text>
	</string>
	<string id="ui_mm_delete">
		<text>Elimina</text>
	</string>
	<string id="ui_mm_delete_existing_file_q">
		<text>Sei sicuro di voler eliminare questo file?</text>
	</string>
	<string id="ui_mm_detail_density">
		<text>Livello di dettaglio dell'erba</text>
	</string>
	<string id="ui_mm_difficulty">
		<text>Difficoltà</text>
	</string>
	<string id="ui_mm_disconnect">
		<text>Disconnetti</text>
	</string>
	<string id="ui_mm_disconnect_message">
		<text>Disconnettersi?</text>
	</string>
	<string id="ui_mm_dof">
		<text>Profondità di campo</text>
	</string>
	<string id="ui_mm_dyn_crosshair">
		<text>Mirino dinamico</text>
	</string>
	<string id="ui_mm_dynamic_music">
		<text>Musica dinamica</text>
	</string>
	<string id="ui_mm_eax">
		<text>EAX</text>
	</string>
	<string id="ui_mm_fullscreen">
		<text>Schermo intero</text>
	</string>
	<string id="ui_mm_gameplay">
		<text>Gioco</text>
	</string>
	<string id="ui_mm_gamma">
		<text>Gamma</text>
	</string>
	<string id="ui_mm_geometry_lod">
		<text>Dettaglio oggetti</text>
	</string>
	<string id="ui_mm_invert_mouse">
		<text>Inverti mouse</text>
	</string>
	<string id="ui_mm_key">
		<text>Pulsante</text>
	</string>
	<string id="ui_mm_keyboard_setup">
		<text>Configurazione tastiera</text>
	</string>
	<string id="ui_mm_last_save">
		<text>Ultima partita</text>
	</string>
	<string id="ui_mm_light_distance">
		<text>Distanza illuminazione</text>
	</string>
	<string id="ui_mm_load">
		<text>Carica</text>
	</string>
	<string id="ui_mm_load_game">
		<text>Carica partita</text>
	</string>
	<string id="ui_mm_master">
		<text>Maestro</text>
	</string>
	<string id="ui_mm_master_volume">
		<text>Volume effetti</text>
	</string>
	<string id="ui_mm_mouse_sense">
		<text>Sensibilità mouse</text>
	</string>
	<string id="ui_mm_multiplayer">
		<text>PARTITA IN RETE</text>
	</string>
	<string id="ui_mm_multiplayer_n">
		<text>Partita in rete</text>
	</string>
	<string id="ui_mm_music_volume">
		<text>Volume musica</text>
	</string>
	<string id="ui_mm_need_restart">
		<text>Le modifiche diverranno effettive solo dopo il riavvio del gioco</text>
	</string>
	<string id="ui_mm_newgame">
		<text>Nuova partita</text>
	</string>
	<string id="ui_mm_novice">
		<text>Principiante</text>
	</string>
	<string id="ui_mm_npc_torch">
		<text>Torce PNG</text>
	</string>
	<string id="ui_mm_options">
		<text>OPZIONI</text>
	</string>
	<string id="ui_mm_options_n">
		<text>Opzioni</text>
	</string>
	<string id="ui_mm_particles_distance">
		<text>Distanza particelle</text>
	</string>
	<string id="ui_mm_quality_presets">
		<text>Impostazioni qualità</text>
	</string>
	<string id="ui_mm_quit2windows">
		<text>Torna a Windows</text>
	</string>
	<string id="ui_mm_quit_game">
		<text>Esci dal gioco</text>
	</string>
	<string id="ui_mm_quit_game_message">
		<text>Uscire dal gioco?</text>
	</string>
	<string id="ui_mm_quit_windows_message">
		<text>Tornare a Windows?</text>
	</string>
	<string id="ui_mm_r1_no_detail_textures">
		<text>Disattiva dettagli texture</text>
	</string>
	<string id="ui_mm_r2_detail_bump">
		<text>Dettaglio bump mapping</text>
	</string>
	<string id="ui_mm_r2_steep_parallax">
		<text>Parallasse netto</text>
	</string>
	<string id="ui_mm_r2_sun">
		<text>Ombra del sole</text>
	</string>
	<string id="ui_mm_r2_sun_details">
		<text>Ombra dell'erba</text>
	</string>
	<string id="ui_mm_r2_sun_quality">
		<text>Qualità del sole</text>
	</string>
	<string id="ui_mm_r3_dynamic_wet_surfaces">
		<text>Superfici umide</text>
	</string>
	<string id="ui_mm_r3_volumetric_smoke">
		<text>Fumo volumetrico</text>
	</string>
	<string id="ui_mm_render_2">
		<text>Rendering 2</text>
	</string>
	<string id="ui_mm_renderer">
		<text>Rendering</text>
	</string>
	<string id="ui_mm_resolution">
		<text>Risoluzione</text>
	</string>
	<string id="ui_mm_return_game">
		<text>Torna al gioco</text>
	</string>
	<string id="ui_mm_save">
		<text>Salva</text>
	</string>
	<string id="ui_mm_save_game">
		<text>Salva partita</text>
	</string>
	<string id="ui_mm_show_crosshair">
		<text>Mostra mirino</text>
	</string>
	<string id="ui_mm_show_weapon">
		<text>Mostra arma</text>
	</string>
	<string id="ui_mm_simply">
		<text>Di base</text>
	</string>
	<string id="ui_mm_snd_device">
		<text>Dispositivo audio</text>
	</string>
	<string id="ui_mm_soft_particles">
		<text>Particelle fluide</text>
	</string>
	<string id="ui_mm_soft_water">
		<text>Acqua fluida</text>
	</string>
	<string id="ui_mm_sound">
		<text>Audio</text>
	</string>
	<string id="ui_mm_sound_quality">
		<text>Qualità audio</text>
	</string>
	<string id="ui_mm_ssao">
		<text>SSAO</text>
	</string>
	<string id="ui_mm_stalker">
		<text>Stalker</text>
	</string>
	<string id="ui_mm_sun_quality">
		<text>Qualità ombre</text>
	</string>
	<string id="ui_mm_sun_shafts">
		<text>Raggi di sole</text>
	</string>
	<string id="ui_mm_supersample">
		<text>Antialiasing</text>
	</string>
	<string id="ui_mm_switch_torch">
		<text>AI utilizza torcia</text>
	</string>
	<string id="ui_mm_texture_quality">
		<text>Dettagli texture</text>
	</string>
	<string id="ui_mm_tips">
		<text>Identificazione PNG</text>
	</string>
	<string id="ui_mm_veteran">
		<text>Veterano</text>
	</string>
	<string id="ui_mm_video">
		<text>Video</text>
	</string>
	<string id="ui_mm_vis_distance">
		<text>Distanza visione</text>
	</string>
	<string id="ui_mm_volumetric_light">
		<text>Luce volumetrica</text>
	</string>
	<string id="ui_mm_vsync">
		<text>Sincronizzazione verticale</text>
	</string>
	<string id="ui_st_last_set">
		<text>Ultima predef.</text>
	</string>
	<string id="ui_st_preset1">
		<text>Imp. predef. 1</text>
	</string>
	<string id="ui_st_preset2">
		<text>Imp. predef. 2</text>
	</string>
	<string id="ui_st_preset3">
		<text>Imp. predef. 3</text>
	</string>
	<string id="ui_st_reset">
		<text>Ripristina</text>
	</string>
	<string id="ui_st_sell_all">
		<text>Vendi tutto</text>
	</string>
	<string id="version">
		<text>Versione</text>
	</string>
	<string id="ui_mm_r3_DX10_1">
		<text>Utilizza DirectX 10.1</text>
	</string>
	<string id="ui_mm_r3_gbuffer_opt">
		<text>Ottimizza G-buffer</text>
	</string>
	<string id="ui_mm_r3_MSAA">
		<text>Antialiasing a schermo intero</text>
	</string>
	<string id="st_capture_the_artefact">
		<text>Caccia ai manufatti</text>
	</string>
	<string id="mm_mp_artret_time">
		<text>Manufatto riportato (sec.)</text>
	</string>
	<string id="mm_mp_actret_time">
		<text>Riporta con attivazione</text>
	</string>
	<string id="ui_mm_msaa_opt">
		<text>Ottimizza anti-aliasing</text>
	</string>
	<string id="ui_mm_msaa_alphatest">
		<text>Oggetti testati anti-aliasing</text>
	</string>
	<string id="st_opt_off">
		<text>Disattivato</text>
	</string>
	<string id="st_opt_low">
		<text>Basso</text>
	</string>
	<string id="st_opt_medium">
		<text>Medio</text>
	</string>
	<string id="st_opt_high">
		<text>Alto</text>
	</string>
	<string id="ui_st_invalid_saved_game">
		<text>La versione della partita salvata non corrisponde a quella del gioco.</text>
	</string>
	<string id="st_opt_atest_msaa_dx10_0">
		<text>Stile DX10.0 [Standard]</text>
	</string>
	<string id="st_opt_atest_msaa_dx10_1">
		<text>Stile DX10.1 [Qualità elevata]</text>
	</string>
	<string id="st_opt_ultra">
		<text>Ultra</text>
	</string>
</string_table>
