[logic]
active = sr_idle@spawn

[sr_idle@spawn]
on_info = {+gar_quest_meet_with_digger_fighters_started} sr_idle@start %=clear_smart_terrain(gar_smart_terrain_4_7) =create_squad(gar_digger_fighters:gar_smart_terrain_4_7)%

[sr_idle@start]
on_actor_inside = sr_idle@end_section %+gar_quest_meet_with_digger_fighters_done%
on_info = {=counter_greater(conc_camp_in_combat:0)} nil %+gar_quest_meet_with_digger_fighters_done%

[sr_idle@end_section]
