[logic@work1]
active = walker@work1
suitable = {=check_npc_name(sim_default_military_) +esc_actor_mission_stalker_leader -esc_mission_stalker_leader_complete} true

[walker@work1]
path_walk = specwalker_1_walk
path_look = specwalker_1_look
out_restr = esc_space_restrictor_miil_2

[logic@work2]
active = walker@work2
suitable = {=check_npc_name(sim_default_military_) +esc_actor_mission_stalker_leader -esc_mission_stalker_leader_complete} true

[walker@work2]
path_walk = specwalker_2_walk
path_look = specwalker_2_look
out_restr = esc_space_restrictor_miil_2_b

[logic@work3]
active = walker@work3
suitable = {=check_npc_name(sim_default_military_) +esc_actor_mission_stalker_leader -esc_mission_stalker_leader_complete} true

[walker@work3]
path_walk = specwalker_3_walk
path_look = specwalker_3_look
out_restr = esc_space_restrictor_miil_1

[logic@work4]
active = walker@work4
suitable = {=check_npc_name(sim_default_military_) +esc_actor_mission_stalker_leader -esc_mission_stalker_leader_complete} true

[walker@work4]
path_walk = specwalker_4_walk
path_look = specwalker_4_look
out_restr = esc_space_restrictor_miil_1

[logic@work5]
active = walker@work5
suitable = {=check_npc_name(sim_default_military_) +esc_actor_mission_stalker_leader -esc_mission_stalker_leader_complete} true

[walker@work5]
path_walk = specwalker_5_walk
path_look = specwalker_5_look
out_restr = esc_space_restrictor_miil_1
