<?xml version="1.0" encoding="windows-1251" ?>
<string_table>
	<string id="ui_map_desc_mp_agroprom_large">
		<text>A weird place. This silent building likely conceals its share of secrets, but stalkers are drawn here for another reason - a generous supply of artifacts found in this high risk/high reward area. Think fast and act fast, then luck will surely be on your side.</text>
	</string>
	<string id="ui_map_desc_mp_agroprom_short">
		<text>A weird place. This silent building likely conceals its share of secrets, but stalkers are drawn here for another reason - a generous supply of artifacts found in this high risk/high reward area...</text>
	</string>
	<string id="ui_map_desc_mp_atp_large">
		<text>A bus depot, located at the entrance to the Zone. Its tractors, buses and trucks have stopped in their tracks for good...No artifacts have been spotted here so far, but the place is popular with experienced stalkers, who hunt down novices and rob them of whatever modest possessions they have. Seek cover in buildings and behind vehicles, and watch out for enemies on rooftops.</text>
	</string>
	<string id="ui_map_desc_mp_atp_short">
		<text>A bus depot, located at the entrance to the Zone. Its tractors, buses and trucks have stopped in their tracks for good...</text>
	</string>
	<string id="ui_map_desc_mp_bath_large">
		<text>An enigmatic and fascinating place. This pool was built to conduct experiments on someone or something, but its exact purpose will forever remain a mystery. There are no artifacts to speak of, so stalkers may only be drawn here by the remnants of bizarre assemblies and devices. Watch the rooftops carefully and keep in mind the area's extremely high radiation levels.</text>
	</string>
	<string id="ui_map_desc_mp_bath_short">
		<text>An enigmatic and fascinating place. This pool was built to conduct experiments on someone or something, but its exact purpose will forever remain a mystery.</text>
	</string>
	<string id="ui_map_desc_mp_factory_large">
		<text>This dreary desolate factory is the resting place of countless stalkers. A host of anomalies await visitors at every step, but they still flood in, attracted as though by a magnet to its valuable artifacts. Beware of radiation!</text>
	</string>
	<string id="ui_map_desc_mp_factory_short">
		<text>This dreary desolate factory is the resting place of countless stalkers.</text>
	</string>
	<string id="ui_map_desc_mp_garbage_large">
		<text>Part of a huge and stinky junkyard, where heaps of radioactive refuse were dumped after the 1986 disaster, full of decrepit cranes and various equipment. Other local attractions include old dilapidated buildings and a huge hangar. Proximity to the entrance to the Zone and a relative abundance of artifacts draws in stalkers that prefer easy pickings.</text>
	</string>
	<string id="ui_map_desc_mp_garbage_short">
		<text>Part of a huge and stinky junkyard, where heaps of radioactive refuse were dumped after the 1986 disaster, full of decrepit cranes and various equipment.</text>
	</string>
	<string id="ui_map_desc_mp_lost_village_large">
		<text>An abandoned, godforsaken village in the depths of the Zone. A small, shallow, rusty lake, home to scores of wrecked vehicles, fills you with subconscious fear of the Zone's reality. Beware of snipers, but remember: the Zone favors the brave.</text>
	</string>
	<string id="ui_map_desc_mp_lost_village_short">
		<text>An abandoned, godforsaken village in the depths of the Zone. A small, shallow, rusty lake, home to scores of wrecked vehicles, fills you with subconscious fear of the Zone's reality.</text>
	</string>
	<string id="ui_map_desc_mp_military_1_large">
		<text>An abandoned army base with forever immobile trucks and APCs, dilapidated headquarters and barracks. The deserted look, however, is deceptive: this is a real artifact goldmine, which means the enemy could be lurking around any corner. Show them you are the best!</text>
	</string>
	<string id="ui_map_desc_mp_military_1_short">
		<text>An abandoned army base with forever immobile trucks and APCs, dilapidated headquarters and barracks.</text>
	</string>
	<string id="ui_map_desc_mp_military_2_large">
		<text>This old village is a truly sinister place. If you're brave enough to come here, be ready to avoid a welcome in the form of a bullet to the head. No spot is safe here, so may your scope and silencer be with you.</text>
	</string>
	<string id="ui_map_desc_mp_military_2_short">
		<text>This old village is a truly sinister place. If you're brave enough to come here, be ready to avoid a welcome in the form of a bullet to the head.</text>
	</string>
	<string id="ui_map_desc_mp_prypiat_large">
		<text>Pripyat city is the former place of residence of the NPP personnel, or whatever is left of it. Very real dangers lurk in the ruins of this industrial carcass, so always be on the lookout for your life.</text>
	</string>
	<string id="ui_map_desc_mp_prypiat_short">
		<text>Pripyat city, located not far from the NPP, is the heritage of the Chernobyl disaster.</text>
	</string>
	<string id="ui_map_desc_mp_railraod_short">
		<text>A small railway station near the Rostok factory.</text>
	</string>
	<string id="ui_map_desc_mp_railroad_large">
		<text>A small railway station near the Rostok factory, full of rusted rail cars and locomotives, forever stopped in their tracks. An abundance of artifacts draws in fearless stalkers from all corners of the Zone.</text>
	</string>
	<string id="ui_map_desc_mp_rostok_large">
		<text>This factory, submerged under heaps of metal and concrete, maintains a peculiar silence. Last century it was bustling with activity, its workers hurrying to start their shifts, Soviet slogans redoubling from loudspeakers...Those times have come and gone, and the factory is dead.</text>
	</string>
	<string id="ui_map_desc_mp_rostok_short">
		<text>An abandoned old factory, submerged under heaps of metal and concrete, maintains a peculiar silence.</text>
	</string>
	<string id="ui_map_desc_mp_workshop_large">
		<text>These were the fringes of the Rostok factory before Duty settled down here. An eerie place, which is nonetheless rich in artifacts. Every empty hangar or warehouse is full of deadly perils. Be extremely careful and keep close watch over the white tower...</text>
	</string>
	<string id="ui_map_desc_mp_workshop_short">
		<text>These were the fringes of the Rostok factory before Duty settled down here. An eerie place, which is nonetheless rich in artifacts.</text>
	</string>
	<string id="ui_map_desc_mp_autostation_large">
		<text>Deserted depot building and adjacent territory. Some equipment and supplies can be found here - if you look hard enough. Watch out for powerful anomalies and shooters on the roof of the depot - that is a great vantage point overseeing almost all approaches.</text>
	</string>
	<string id="ui_map_desc_mp_autostation_short">
		<text>Deserted depot building and adjacent territory. Watch out for powerful anomalies and shooters...</text>
	</string>
	<string id="ui_map_desc_mp_firestation_large">
		<text>The fire station whose entire forces were sent to salvage the Chernobyl NPP in 1986. The tower is an excellent vantage point, overseeing the surroundings near and far. Very few visit the upper floors of buildings and basements, though that may all be for the better. For some time now the Zone's factions have been at each others' throats in this area - fighting for the best strategic position.</text>
	</string>
	<string id="ui_map_desc_mp_firestation_short">
		<text>The fire station whose entire forces were sent to salvage the Chernobyl NPP in 1986. The tower is an excellent vantage point...</text>
	</string>
	<string id="ui_map_desc_mp_limansk_large">
		<text>A small district of the enigmatic city of Limansk - abandoned apartment blocks and one half-constructed building between them. When several expensive artifacts were found here, the news spread all over the Zone all too quickly. A few roads were opened to Limansk, and ever since then the shooting hasn't stopped for a minute.</text>
	</string>
	<string id="ui_map_desc_mp_limansk_short">
		<text>A small district of the enigmatic city of Limansk - abandoned apartment blocks and one half-constructed building between them.</text>
	</string>
	<string id="ui_map_desc_mp_pool_large">
		<text>This is no pool - more like a blood bath. Echoes of bullets, explosions and shrieks of the dying roam its tiled corridors...Few stalkers know the way here, but even fewer know the way out.</text>
	</string>
	<string id="ui_map_desc_mp_pool_short">
		<text>This is no pool - more like a blood bath. Echoes of bullets, explosions and shrieks of the dying roam its tiled corridors...</text>
	</string>
	<string id="ui_map_desc_mp_rembasa_large">
		<text>A repair base in the vicinity of a small village. All the vehicles that were in order got lifted to deal with the aftermath of Chernobyl. Over time, the rest of the equipment has been ransacked for spare parts. The area is full of dangers, such as swamps and contaminated reeds, in which, if you're lucky, you might find something truly valuable.</text>
	</string>
	<string id="ui_map_desc_mp_rembasa_short">
		<text>A repair base in the vicinity of a small village. The area is full of dangers, such as swamps, contaminated reeds and the like.</text>
	</string>
	<string id="ui_map_desc_mp_sport_center_large">
		<text>A sports center in Pripyat located not far from the deserted school. The types of sports practiced here have changed greatly since 1986, as well as the number of enthusiasts willing to participate. Stalkers are drawn here by dubious fame, loot, and artifacts...and sometimes remain here forever.</text>
	</string>
	<string id="ui_map_desc_mp_sport_center_short">
		<text>A sports center in Pripyat located not far from the deserted school.</text>
	</string>
	<string id="ui_map_desc_mp_darkvalley_large">
		<text>All what’s left of the places of interest in this dangerous place of the Dark Valley is a long street and a deserted college. What was taught in the college is still not known for certain, but now here you can only learn how to survive. And yes!.. Be very careful at the rooftops.</text>
	</string>
	<string id="ui_map_desc_mp_darkvalley_short">
		<text>All what’s left of the places of interest in this dangerous place of the Dark Valley is a long street and a deserted college...</text>
	</string>
	<string id="mp_autostation">
		<text>Abandoned depot</text>
	</string>
	<string id="ui_map_desc_mp_training_camp_short">
		<text>A very strange place. Gravitational anomalies have torn up the ground creating an alien landscape... </text>
	</string>
	<string id="ui_map_desc_mp_training_camp_large">
		<text>A very strange place. Many laugh at stalkers who claim to have seen it but it exists nonetheless. Gravitational anomalies have torn up the ground creating an alien landscape. The area is dominated by three huge towers, remnants of military hardware and floating islands of earth, ripped out of the ground.</text>
	</string>
</string_table>
