;****************************************************
;** Файл с описанием озвученных историй
;****************************************************


[test_story]
;номер, звук, пауза(сек)
0 = teller,			intro_joke, 1
1 = teller,			joke,		0.1
2 = reaction_all, 	reac_laugh,	0.2
3 = reaction,		reac_joke,	0



[squad_begin_attack]
0 = teller,		attack_begin, 0.1
1 = reaction,	attack_begin_reply, 0.1
2 = reaction,	attack_begin_reply, 0.1


[squad_prepare_attack]
0 = teller,		alife_prepare_attack, 0.1
1 = teller,		alife_prepare_actor, 0.1

[squad_prepare_attack_self]
0 = teller,		alife_prepare_attack, 0.1
1 = teller,		alife_prepare_self, 0.1


[squad_csky_counter_attack]
0 = reaction,		nil, 2
1 = reaction,		alife_csky_counter_check, 1
2 = reaction,		alife_csky_counter_check, 1
3 = reaction,		alife_csky_counter_check, 1
4 = reaction,		alife_csky_counter_check, 1

[squad_stalker_counter_attack]
0 = reaction,		nil, 2
1 = reaction,		alife_stalker_counter_check, 1
2 = reaction,		alife_stalker_counter_check, 1
3 = reaction,		alife_stalker_counter_check, 1
4 = reaction,		alife_stalker_counter_check, 1

[squad_bandit_counter_attack]
0 = reaction,		nil, 2
1 = reaction,		alife_bandit_counter_check, 1
2 = reaction,		alife_bandit_counter_check, 1
3 = reaction,		alife_bandit_counter_check, 1
4 = reaction,		alife_bandit_counter_check, 1

[squad_renegade_counter_attack]
0 = reaction,		nil, 2
1 = reaction,		alife_bandit_counter_check, 1
2 = reaction,		alife_bandit_counter_check, 1
3 = reaction,		alife_bandit_counter_check, 1
4 = reaction,		alife_bandit_counter_check, 1

[squad_dolg_counter_attack]
0 = reaction,		nil, 2
1 = reaction,		alife_dolg_counter_check, 1
2 = reaction,		alife_dolg_counter_check, 1
3 = reaction,		alife_dolg_counter_check, 1
4 = reaction,		alife_dolg_counter_check, 1

[squad_freedom_counter_attack]
0 = reaction,		nil, 2
1 = reaction,		alife_freedom_counter_check, 1
2 = reaction,		alife_freedom_counter_check, 1
3 = reaction,		alife_freedom_counter_check, 1
4 = reaction,		alife_freedom_counter_check, 1

[squad_army_counter_attack]
0 = reaction,		nil, 2
1 = reaction,		alife_army_counter_check, 1
2 = reaction,		alife_army_counter_check, 1
3 = reaction,		alife_army_counter_check, 1
4 = reaction,		alife_army_counter_check, 1

[squad_zombied_counter_attack]
0 = reaction,		nil, 1

[squad_monolith_counter_attack]
0 = reaction,		nil, 1

[squad_killer_counter_attack]
0 = reaction,		nil, 1

[squad_csky_counter_launched]
0 = reaction,		nil, 1
1 = reaction,		alife_csky_counter_begin, 1
2 = reaction,		alife_csky_counter_reply, 1
3 = teller,			alife_wait_counter, 1.5

[squad_stalker_counter_launched]
0 = reaction,		nil, 1
1 = reaction,		alife_stalker_counter_begin, 1
2 = reaction,		alife_stalker_counter_reply, 1
3 = teller,			alife_wait_counter, 1.5

[squad_bandit_counter_launched]
0 = reaction,		nil, 1
1 = reaction,		alife_bandit_counter_begin, 1
2 = reaction,		alife_bandit_counter_reply, 1
3 = teller,			alife_wait_counter, 1.5

[squad_renegade_counter_launched]
0 = reaction,		nil, 1
1 = reaction,		alife_bandit_counter_begin, 1
2 = reaction,		alife_bandit_counter_reply, 1
3 = teller,			alife_wait_counter, 1.5

[squad_dolg_counter_launched]
0 = reaction,		nil, 1
1 = reaction,		alife_dolg_counter_begin, 1
2 = reaction,		alife_dolg_counter_reply, 1
3 = teller,			alife_wait_counter, 1.5

[squad_freedom_counter_launched]
0 = reaction,		nil, 1
1 = reaction,		alife_freedom_counter_begin, 1
2 = reaction,		alife_freedom_counter_reply, 1
3 = teller,			alife_wait_counter, 1.5

[squad_army_counter_launched]
0 = reaction,		nil, 1
1 = reaction,		alife_army_counter_begin, 1
2 = reaction,		alife_army_counter_reply, 1
3 = teller,			alife_wait_counter, 1.5

[squad_zombied_counter_launched]
0 = reaction,		nil, 1

[squad_monolith_counter_launched]
0 = reaction,		nil, 1

[squad_killer_counter_launched]
0 = teller,		alife_wait_counter, 1