#include "spawn_sections_general.ltx"
#include "spawn_sections_agroprom.ltx"
#include "spawn_sections_agroprom_underground.ltx"
#include "spawn_sections_darkvalley.ltx"
#include "spawn_sections_escape.ltx"
#include "spawn_sections_garbage.ltx"
#include "spawn_sections_generator.ltx"
#include "spawn_sections_hospital.ltx"
#include "spawn_sections_limansk.ltx"
#include "spawn_sections_marsh.ltx"
#include "spawn_sections_military.ltx"
#include "spawn_sections_redforest.ltx"
#include "spawn_sections_yantar.ltx"
#include "spawn_sections_stancia_2.ltx"


[test_stalker]:stalker
$spawn                     = "respawn\test_stalker"
character_profile     = test_stalker
spec_rank = master
community = stalker

[bes_selo_anomaly_1_npc]:stalker
$spawn                     = "respawn\bes_selo_anomaly_1_npc"
character_profile     = sim_default_duty_1
spec_rank = master
community = stalker
custom_data = scripts\darkvalley\test_level_anomaly_logic_npc.ltx

[bes_selo_anomaly_2_npc]:stalker
$spawn                     = "respawn\bes_selo_anomaly_2_npc"
character_profile     = sim_default_duty_1
spec_rank = master
community = stalker
custom_data = scripts\darkvalley\test_level_anomaly_logic_1_npc.ltx